Dolphin, the GameCube and Wii emulator - Forums
DSP/Framelimit issue? - Printable Version

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+--- Thread: DSP/Framelimit issue? (/Thread-dsp-framelimit-issue)



DSP/Framelimit issue? - Valdiralita - 11-17-2009

Hi

i don't know if anybody discovered this bug before so i will post it:
brawl runs with 50 FPS (100%) but the sound still "crackles" a bit
so i tried to switch off the "Enable Other Audio (Throttle)" function
and:
sound is now perfect but with fps of 230!


.... there would be enough "cpu power" to emulate it with framelimit and good sound but i think something is buggy there....
perhaps give the dps plugin more processing power in a way

mmmhm i have to skill english Tongue


RE: DSP/Framelimit issue? - Oehr - 11-17-2009

turning off enable other audio (throttle) results in some games running way faster than they should (eg zelda tp). its the only fully working speed limiter... careful with that option!
the sound plugin just isnt fully working yet as theres very few HLE(most common sound type used by wii and gc games) documentation, making a fullyworking HLE emulation difficult. itll work when its finished! probably Big Grin

i dont think more processing power changes anything Smile