Dolphin, the GameCube and Wii emulator - Forums
Dolphin seems to run NSMB Wii more slowly with OpenGL than DX9 - Printable Version

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+--- Thread: Dolphin seems to run NSMB Wii more slowly with OpenGL than DX9 (/Thread-dolphin-seems-to-run-nsmb-wii-more-slowly-with-opengl-than-dx9)



Dolphin seems to run NSMB Wii more slowly with OpenGL than DX9 - RedXelyx - 01-25-2017

I was wondering why when I run New Super Mario Bros. Wii using OpenGL it seems to run slower than when I run it with DirectX 9. I am using the official release 4.0.2 of the 64-bit version of Dolphin; my computer's specs are
[color=#000000]Operating System:
Windows 7 x64
Processor/CPU:
AMD 8350 4Ghz
Video Card/GPU:
AMD Radeon HD 7870
Memory/RAM:
Corsair Vengeance 16 GB
[/color]

If anyone can tell me anything relating to this issue, I would greatly appreciate it; thanks, in advance!


RE: Dolphin seems to run NSMB Wii more slowly with OpenGL than DX9 - JosJuice - 01-25-2017

Update Dolphin. 4.0.2 is very old.

EDIT: One reason that DX9 can be faster is because it's more inaccurate, but regardless of the reason it's faster, you should get better speed with any backend if you use a newer version of Dolphin. (DX9 isn't available in newer versions anymore, though.)


RE: Dolphin seems to run NSMB Wii more slowly with OpenGL than DX9 - RedXelyx - 01-25-2017

(01-25-2017, 06:01 AM)JosJuice Wrote: Update Dolphin. 4.0.2 is very old.

EDIT: One reason that DX9 can be faster is because it's more inaccurate, but regardless of the reason it's faster, you should get better speed with any backend if you use a newer version of Dolphin. (DX9 isn't available in newer versions anymore, though.)

Okay. Thanks again!


RE: Dolphin seems to run NSMB Wii more slowly with OpenGL than DX9 - MayImilae - 01-25-2017

And newer versions are MUCH faster than 4.0.2!


RE: Dolphin seems to run NSMB Wii more slowly with OpenGL than DX9 - degasus - 01-26-2017

And they support spinning coins without EFB2RAM.


RE: Dolphin seems to run NSMB Wii more slowly with OpenGL than DX9 - Helios - 01-26-2017

You're on AMD, so use Direct3D 11 once you update to 5.0. OpenGL is very slow on AMD GPUs.

Alternatively, update to a dev revision and use Vulkan, also a very good option for AMD GPUs.