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Radius and Dead Zone - Printable Version +- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Dolphin Emulator Discussion and Support (https://forums.dolphin-emu.org/Forum-dolphin-emulator-discussion-and-support) +--- Forum: Controllers (https://forums.dolphin-emu.org/Forum-controllers) +--- Thread: Radius and Dead Zone (/Thread-radius-and-dead-zone) |
Radius and Dead Zone - runman - 01-08-2017 Hey I got confused with Radius and Dead Zone, default value make my Control Stick too sensitive and hard to control. Please add a tooltip to get more details about these. I got a good text from https://www.smashladder.com/guides/view/26oz/controller-guide-2-0 Sticks You want to set the radius to 100. It is probably one of the biggest mistakes people make. It defaults to 70, and it is noticeable in game if your radius is too low. Sometimes you will walk instead of run or be unable to do cstick attacks or smash attacks in general. A real gc controller has a radius between 90 and 100. For dead zone, you want to set it as low as possible before the square in the stick box turns red when idle, 5 is good default. If it is red when idle, that means your stick is "moving" when you don't want it to. Just decrease it until the square turns red when you aren't touching it. Thanks for your hard work RE: Radius and Dead Zone - Craftyawesome - 01-12-2017 You might want to put a feature request on https://bugs.dolphin-emu.org/projects/emulator/issues Also I think default is no longer 70. |