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How do I run Dolphin with the LunarG Vulkan SDK? - Printable Version

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+--- Thread: How do I run Dolphin with the LunarG Vulkan SDK? (/Thread-how-do-i-run-dolphin-with-the-lunarg-vulkan-sdk)



How do I run Dolphin with the LunarG Vulkan SDK? - xicronic - 12-14-2016

The AMDGPU-PRO driver works fine with The Talos Principle and DOTA 2, but doesn't on Dolphin. I filed a bug report and a developer responded "This is likely an issue with the Vulkan runtime that ships with Ubuntu not supporting the xlib extension ... You can use the runtime that ships with the SDK, or compile Dolphin to use xcb instead" 
So, following the advice in this thread (https://forums.dolphin-emu.org/Thread-issues-with-vulkan-on-linux-dev-build), I copied the contents of ~/VulkanSDK/1.0.33.0/x86_64/bin to /usr/bin and the contents of ~/VulkanSDK/1.0.33.0/x86_64/lib to /usr/lib. However, Dolphin still does not use Vulkan correctly. Could somebody please give me an in-depth walkthrough on how to make Dolphin use the LunarG runtime? I am not at all familiar with this topic and Google has been little help. Thank you very much.

Additional Information:
Bug report with description of problem and system specs: https://bugs.dolphin-emu.org/issues/9953
LunarG installed by following AMD's instructions: http://support.amd.com/en-us/kb-articles/Pages/Install-LunarG-Vulkan-SDK.aspx
Vulkan works fine on AntiUltimate's "vulkan-pr" AppImages, but they are out of date and lack many essential bugfixes and performance improvements.


RE: How do I run Dolphin with the LunarG Vulkan SDK? - xicronic - 12-15-2016

Just tried the alternate method of building dolphin with xcb and it failed, same as jorwin, due to a linking problem.


RE: How do I run Dolphin with the LunarG Vulkan SDK? - pinata - 12-17-2016

I hope you're having the same problem as I was. Are you using the Padoka ppa? For that one on my Intel IGPU I had to copy the lib files from the LunarG to the "/usr/lib/x86_64-linux-gnu" directory. I hope it works and if not, good luck finding a solution.


RE: How do I run Dolphin with the LunarG Vulkan SDK? - Anti-Ultimate - 12-17-2016

Quote:[color=#000000]Vulkan works fine on AntiUltimate's "vulkan-pr" AppImages, but they are out of date and lack many essential bugfixes and performance improvements.[/color]
I kinda forgot about them. I'll have to rewrite the script that builds them, maybe I'll have something up today but it doesn't seem like the Dolphin team isn't very concerned about making Dolphin more accessable for Linux users that don't know how to compile.