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Dolphin Hex Editing Oddity - Printable Version +- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Dolphin Emulator Discussion and Support (https://forums.dolphin-emu.org/Forum-dolphin-emulator-discussion-and-support) +--- Forum: Support (https://forums.dolphin-emu.org/Forum-support) +--- Thread: Dolphin Hex Editing Oddity (/Thread-dolphin-hex-editing-oddity) |
Dolphin Hex Editing Oddity - Practical_TAS - 12-13-2016 I've come across an oddity in the way Dolphin is outputting DTM files, and I'm hoping to figure out if this is my issue or if others can reproduce it. When I would save a DTM in Dolphin 4.0-5400, each frame of the movie would correspond to 1 line in the DTM. However, in recent releases this number has grown, so my DTMs are several times as long and require me to change multiple cells for each frame I wish to edit. In 4.0-9410, each frame seems to be repeated 4 times in the DTM, and in 5.0-321 and 5.0-1471, each frame seems to be repeated about 7 times. These numbers don't appear to be consistent (either that or Dolphin is polling multiple times per frame and saving each poll), but a video created in a particular Dolphin version will still play back properly. If anyone can provide some insight on this, it would be greatly appreciated. RE: Dolphin Hex Editing Oddity - JMC47 - 12-13-2016 I think this is probably due to the fact that multiple inputs can be taken per frame in games... I don't know for certain. RE: Dolphin Hex Editing Oddity - JosJuice - 12-14-2016 (12-13-2016, 12:50 PM)JMC47 Wrote: I think this is probably due to the fact that multiple inputs can be taken per frame in games... I don't know for certain. I think so too. DTMs contain each input once, and there's no requirement that there is one input per frame (although I think we forced that to be the case in older versions, including 4.0-5400). I didn't know there could be 7 polls per frame, though... RE: Dolphin Hex Editing Oddity - Practical_TAS - 12-14-2016 (12-14-2016, 02:40 AM)JosJuice Wrote: I think so too. DTMs contain each input once, and there's no requirement that there is one input per frame (although I think we forced that to be the case in older versions, including 4.0-5400). I didn't know there could be 7 polls per frame, though... Ah thanks. Why was that restriction lifted, and do you know which build that was done in? RE: Dolphin Hex Editing Oddity - JosJuice - 12-15-2016 I think it was https://github.com/dolphin-emu/dolphin/pull/3457 (https://dolphin-emu.org/download/dev/adffa5fbeca45aa32c7b60f73517f0aa4e5b7838/), but I'm not completely sure. RE: Dolphin Hex Editing Oddity - Practical_TAS - 12-15-2016 (12-15-2016, 01:56 AM)JosJuice Wrote: I think it was https://github.com/dolphin-emu/dolphin/pull/3457 (https://dolphin-emu.org/download/dev/adffa5fbeca45aa32c7b60f73517f0aa4e5b7838/), but I'm not completely sure. Ah yes, that would be it. Thank you for your help. |