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linux: edit game properties + shader cache - Printable Version +- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Dolphin Emulator Discussion and Support (https://forums.dolphin-emu.org/Forum-dolphin-emulator-discussion-and-support) +--- Forum: Support (https://forums.dolphin-emu.org/Forum-support) +--- Thread: linux: edit game properties + shader cache (/Thread-linux-edit-game-properties-shader-cache) |
linux: edit game properties + shader cache - bachfugue - 11-19-2016 Hi, I'm running dolphin-git on Arch Linux with mesa-git . When I right click on a game, then select Properties, the Edit configuration, I get this error: "wxexecute returned -1 on application run" in a pop-up window. and at the same time, on my konsole output: execvp(active-documentviewer, /home/jo/.local/share/dolphin-emu/GameSettings/RMCP01.ini) failed with error 2! I'm on Kde Desktop. Active-documentviewer is not easily installable and it's probably possible to switch to another text editor (like Kate), but I don't know how. 2nd question: when I look inside .local/share/dolphin-emu, I can't see any "Cache" folder. Does this mean the compiled shaders aren't cached to the disk on linux OGL ? (or where do I find these "cached" files) ? RE: linux: edit game properties + shader cache - leolam - 11-19-2016 That means the wrong editor is associated with the .ini extension (that's XDG stuff). Just launch Kate manually with the path to the config file (/home/jo/.local/share/dolphin-emu/GameSettings/RMCP01.ini). For the cache directory, Dolphin follows the XDG basedir spec. So cache files should be in ~/.cache/dolphin-emu, I think. RE: linux: edit game properties + shader cache - bachfugue - 11-19-2016 Thanks for your quick answer. You're right: I found the cache here: ~/.cache/dolphin-emu For the editor: ok I can use a workaround by launching kate and navigating to the .ini file. It works fine. Even better: I click on the .ini file and it opens with Kate. I'm still puzzled about why I get the error (execvp(active-documentviewer, ....) failed. I investigated with: >>xdg-mime query filetype RHDP8P.ini >>application/x-wine-extension-ini Then >>xdg-mime query default application/x-wine-extension-ini >>kate.desktop And: >>xdg-open RHDP8P.ini which opens correctly the file with Kate (which is the expected behaviour). RE: linux: edit game properties + shader cache - leolam - 11-19-2016 That's pretty weird. Since XDG is opening it with the correct application, it may be a WX bug… |