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Wait...is there no SMAA post-process option under OpenGL? (not MSAA) - Printable Version +- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Dolphin Emulator Discussion and Support (https://forums.dolphin-emu.org/Forum-dolphin-emulator-discussion-and-support) +--- Forum: Support (https://forums.dolphin-emu.org/Forum-support) +--- Thread: Wait...is there no SMAA post-process option under OpenGL? (not MSAA) (/Thread-wait-is-there-no-smaa-post-process-option-under-opengl-not-msaa) |
Wait...is there no SMAA post-process option under OpenGL? (not MSAA) - Nintendo Maniac 64 - 11-14-2016 I could have sworn that Dolphin included an SMAA (not MSAA) post-process option under OpenGL... Am I crazy, or was that in an alternate timeline or something? RE: Wait...is there no SMAA post-process option under OpenGL? (not MSAA) - Craftyawesome - 11-14-2016 There's SMAO in Ishiiruka. Maybe that's what you are thinking? RE: Wait...is there no SMAA post-process option under OpenGL? (not MSAA) - Nintendo Maniac 64 - 11-14-2016 No, I'm definitely thinking of a post-proccess effect through Dolphin itself since I was reminded of SMAA specifically because I saw FXAA on that very list. |