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Netplay help - Printable Version +- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Dolphin Emulator Discussion and Support (https://forums.dolphin-emu.org/Forum-dolphin-emulator-discussion-and-support) +--- Forum: Support (https://forums.dolphin-emu.org/Forum-support) +--- Thread: Netplay help (/Thread-netplay-help--46895) |
Netplay help - Boomslangnz - 11-12-2016 Hi guys Ive got 2 x pcs here locally and wanted to get Netplay going. Ive tried various builds but all of them I can't get netplay going after trying 5.0 and the latest develpment build, spent about 4 hours last night trying to get these to work without much luck Ive read various tutorials and tried them all but I always get desyncs almost immediately upon launching the game. They are both running the exact same versions and exact same copies as I set it up with a portable ini file and copied the whole folder between pcs. Ive tried Mario Kart DD and also F Zero Both pcs run these games at 100% without issues but mario kart gives me a desync on frame 0 and f zero gives a desync on frame 7 They are connected on a 1 gigabit switch together F zero seems to work fine in menus etc as both pcs can select vehicle etc but once in the race they arent synced up anymore while Mario Kart doesnt even get that far as it pops up about no memory card and if i move selection on 1 pc the other doesn't move I have tried them both with dual core and single core and with and without memory cards What could I be doing wrong here? They literally have a ping to each other of 0 and it pops up to 1 occasionally Thanks RE: Netplay help - Boomslangnz - 11-12-2016 I found a fix for now I forgot to mention that I was using a steering wheel each for controlling each pc. Obviously the issue is because of this I found if I select both pcs as a Controller and not a steering wheel then it works and I don't get the desync anymore however I now don't get pedals working correctly as only button A is accelerator now instead of having a full proper analog control for accelerating and brake Can this be fixed at all? I think the problem was when you start a netplay it sets up Player 2 as a controller instead of a steering wheel so desyncs immediately as it receives wheel info instead of controller info I don't get proper force feedback anymore if I select controller instead of steering wheel |