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Voice Crashes in all games - Printable Version +- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Dolphin Emulator Discussion and Support (https://forums.dolphin-emu.org/Forum-dolphin-emulator-discussion-and-support) +--- Forum: Support (https://forums.dolphin-emu.org/Forum-support) +--- Thread: Voice Crashes in all games (/Thread-voice-crashes-in-all-games) |
Voice Crashes in all games - ZombieD - 11-03-2016 Helo guys! I have voice crashes in all games. I have not lags or graphichal issues. I tried all of the options, OPenGL with higher Latency, Dsound, XAudio2, Dolby Pro Logic Decoder II, DSP LLE compiler, DSP HLE emulation but none of them works. I have 6 core processor, 8gb ram and 2gb videocard so my pc is more than enought for the emulator. My settings right now: auto window size, 2x anisotropic filtering, Direct3D9, 16:9, EFB copies RAM on fast, OpenMP texture decoder, JIT recomplier, 2 core mode use, pixel limit is 100. (sorry for my english, i hope you can understand what i want )
RE: Voice Crashes in all games - JosJuice - 11-03-2016 I don't understand what "voice crashes" is. Anyway, the first thing you should try is to use Dolphin 5.0 instead of the old 4.0.1. RE: Voice Crashes in all games - ZombieD - 11-04-2016 (11-03-2016, 08:52 PM)JosJuice Wrote: I don't understand what "voice crashes" is.The voice is too slow and lagging. I tried 4.0.1, 4.0.2 and the 5.0 too. RE: Voice Crashes in all games - JosJuice - 11-04-2016 Are you sure that the emulation is running at full speed? RE: Voice Crashes in all games - ZombieD - 11-04-2016 (11-04-2016, 02:40 AM)JosJuice Wrote: Are you sure that the emulation is running at full speed?No, it's dropping down to 50-70% after i start the game. But i don't have fps drop or lagg. RE: Voice Crashes in all games - JosJuice - 11-04-2016 (11-04-2016, 03:18 AM)ZombieD Wrote: No, it's dropping down to 50-70% after i start the game. Then that's your problem. The sounds will only be correct if the emulation speed is 100%. (11-04-2016, 03:18 AM)ZombieD Wrote: But i don't have fps drop or lagg. That sounds very strange. If the emulation speed is lower, the FPS becomes lower too. RE: Voice Crashes in all games - KHg8m3r - 11-04-2016 Overclock your CPU, and then try the latest dev build. Your CPU is not a very fast CPU, so overclocking will help you get more speed. The latest dev builds are also much faster than 4.0 era builds, RE: Voice Crashes in all games - ZombieD - 11-04-2016 Overclock? I have an FX-6300... This cpu should be more then enought for mario kart or something else... Than i won't play with that. ui: i have a PS2 emulator and it works well, so the problem is not with my pc's power. edit: And i have problem with sounds, if i turn it off i can play with anything without issues. RE: Voice Crashes in all games - Helios - 11-05-2016 AMD CPUs are universally bad for emulation. It probably plays lighter games fine, but anything that is remotely hard on the recompiler is going to lag. This is because while the AMD chips have a ton of cores, they're really crappy, slow cores. Not necessarily in clock speed, clock speed doesn't mean much. In how much it can do per clock cycle. AMD is awful at that. Because emulation is not a workload that is easily threadable while remaining fast or accurate, AMD chips suffer hard in emulation (Dolphin has two hard working threads, and that's already a bit of a hack) You'll need to overclock that FX-6300 to fix your issues. People have reported that those chips work okay at around 4.2 to 4.6 ghz in Dolphin, but you're going to need very good cooling to sustain that on an AMD chip. RE: Voice Crashes in all games - ZombieD - 11-05-2016 (11-05-2016, 12:16 AM)Helios Wrote: AMD CPUs are universally bad for emulation. It probably plays lighter games fine, but anything that is remotely hard on the recompiler is going to lag. This is because while the AMD chips have a ton of cores, they're really crappy, slow cores. Not necessarily in clock speed, clock speed doesn't mean much. In how much it can do per clock cycle. AMD is awful at that. Because emulation is not a workload that is easily threadable while remaining fast or accurate, AMD chips suffer hard in emulation (Dolphin has two hard working threads, and that's already a bit of a hack) Ok, then i delete this sh...t. |