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Detect input even when the Dolphin window isn't selected - Printable Version +- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Dolphin Emulator Discussion and Support (https://forums.dolphin-emu.org/Forum-dolphin-emulator-discussion-and-support) +--- Forum: Support (https://forums.dolphin-emu.org/Forum-support) +--- Thread: Detect input even when the Dolphin window isn't selected (/Thread-detect-input-even-when-the-dolphin-window-isn-t-selected) |
Detect input even when the Dolphin window isn't selected - Alternity - 11-02-2016 So basically; I'm trying to find a way to get Dolphin get the input from emulated wiimotes when for example skype window is selected. If you are curious about the reason: I play alot of Rock Band 3 online with friends and we use Skype as a method to communicate. I've noticed that when I use USB hardware (The Wii MPA (MIDI Pro Adapter)) that Dolphin does that on its own; but not with emulated wiimotes (In my case; emulated wiimote + emulated GH drumkit expansion). Anyone knows of a way? Edit: I guess I was blind; found the option. For those who may ask themselves the same question: On the emulated wiimote window (where you choose your inputs) there's an option for that. I don't know the english translation but if I go word by word from french the option is called "Background Input" or something like that. RE: Detect input even when the Dolphin window isn't selected - JosJuice - 11-02-2016 Yeah, it's called Background Input in English. |