![]() |
|
Audio Playback gets Reset instead of "Endless"? 30->60fps - Printable Version +- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Game Modifications (https://forums.dolphin-emu.org/Forum-game-modifications) +--- Forum: Cheats, Hacks, & Game Patches (https://forums.dolphin-emu.org/Forum-cheats-hacks-game-patches) +--- Thread: Audio Playback gets Reset instead of "Endless"? 30->60fps (/Thread-audio-playback-gets-reset-instead-of-endless-30-60fps) Pages:
1
2
|
RE: Audio Playback gets Reset instead of "Endless"? 30->60fps - JosJuice - 11-04-2016 (11-04-2016, 05:47 AM)Zerowalker Wrote: Wait, having no intention to work on codes on their own? No, don't worry. I didn't mean you, I meant that I have seen a few other people do that. I'm guessing Jhonn incorrectly assumed you were one of those people, since your original post wasn't clear on whether you were developing a code of your own or not. RE: Audio Playback gets Reset instead of "Endless"? 30->60fps - Zerowalker - 11-04-2016 Ah, okay, i didn't know it was common so i just started on the wrong foot i guess ![]() Well if anyone has Any idea at all what could cause a constant audio flow to get interrupted once you hit 60fps, and just more and more for each fps beyond that, please do tell. Guesses, theories are all welcome, i am basically a noob and i want to learn as much about the Gamecube system as possible as i find this modding things very fascinating !Thanks! RE: Audio Playback gets Reset instead of "Endless"? 30->60fps - Zerowalker - 11-04-2016 FINALLY!!!!! I found something that affected it, damnation, i have wasted sooooo many hours, probably 50+ hours on this damn thing. Doubt it's fixed, but I have been messing around functions Forever, and NOTHING had any affect on this whatsover, it was either there, or the audio was totally messed up or freeze etc. The thing that finally did something was something i tried in other placed (some sort of counter, but it made not sense as it's not in sync or anything). Well, i probably hype for nothing, but at least Something has happened, damn i am so happy, i was shocked when i noticed that something actually happened. First i thought that it had frozen (had the Gameboy sound on repeat forever while trying out stuff), but then i noticed it hadn't, and even the Poltergust worked. Now finally something is happening, yaya;D! (Promise, in like 10 min i will notice that this thing probably crashes the game or something so it's not a solution at all lol xd) EDIT: And the issue now is that randomly a clip won't play, was to be expected, but at least i am on a good track ![]() EDIT 2: Here is the Function if anyone may be of assistance. (If this is against rules please notify me). Code: Sound Reset Function??! |