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Controller mapping returning for Android? - Printable Version +- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Dolphin Emulator Discussion and Support (https://forums.dolphin-emu.org/Forum-dolphin-emulator-discussion-and-support) +--- Forum: Android (https://forums.dolphin-emu.org/Forum-android) +--- Thread: Controller mapping returning for Android? (/Thread-controller-mapping-returning-for-android) |
RE: Controller mapping returning for Android? - retroben - 12-02-2016 Grabbed latest build 1418 and it works fine with the mapping intact. RE: Controller mapping returning for Android? - KingChublis - 12-06-2016 On version 5.0-1354 (when bindings was re-implemented) and every other build since, going to the GC controller bindings menu immediately crashes the app on my SHIELD TV and boots me back to the desktop. Anyone know why this might be? It's odd that it works fine for some people and not for others. it's not like with PCs where everyone has different specs: Shouldn't every SHIELD TV respond the same? RE: Controller mapping returning for Android? - SeannyM - 12-06-2016 (12-06-2016, 01:51 AM)KingChublis Wrote: On version 5.0-1354 (when bindings was re-implemented) and every other build since, going to the GC controller bindings menu immediately crashes the app on my SHIELD TV and boots me back to the desktop. Could you try deleting your Dolphin.ini (located in dolphin-emu/Config) and clearing app data? Make sure to run a game to regenerate the ini before trying again. RE: Controller mapping returning for Android? - rclong - 12-06-2016 5.0-1418 worked for my the the axis positives and negatives on d-pad, c-stick and joystick were all inverted. RE: Controller mapping returning for Android? - KingChublis - 12-06-2016 (12-06-2016, 04:17 AM)SeannyM Wrote: Could you try deleting your Dolphin.ini (located in dolphin-emu/Config) and clearing app data? Make sure to run a game to regenerate the ini before trying again. Worked like a charm. Thanks mate RE: Controller mapping returning for Android? - nitro001 - 12-08-2016 (11-30-2016, 03:42 PM)nitro001 Wrote: Hi, I finally got back to being able to test this. I downloaded the latest build from the development site: 5.0-1389 which included your changes as well as a few others after, although one of those looked like an input redesign from someone else for MacOS, not sure if it affects your code. @SeannyM, I wanted to build the Android product to try to add this feature to the settings since I had not heard back. I know this is kind of hijacking the thread, but I loaded Android Studio, pulled the project from GIT, but when I build it to test, I get a INSTALL_FAILED_NO_MATCHING_ABIS error. Have you seen this error? I am not sure if I need to use an ARMv7, ARM64 or X86 Emulator for testing the build. Thanks. RE: Controller mapping returning for Android? - JosJuice - 12-08-2016 (12-08-2016, 07:52 AM)nitro001 Wrote: I wanted to build the Android product to try to add this feature to the settings since I had not heard back. I know this is kind of hijacking the thread, but I loaded Android Studio, pulled the project from GIT, but when I build it to test, I get a INSTALL_FAILED_NO_MATCHING_ABIS error. Have you seen this error? I am not sure if I need to use an ARMv7, ARM64 or X86 Emulator for testing the build. Thanks. 64-bit ARM is required for Dolphin on Android. I recommend only running it on a real device, not emulators. RE: Controller mapping returning for Android? - Weky - 12-08-2016 gamecube control stick on wii games do not work well. can only go up or down but can not in all directions, if I want to start a game and start on the right side of the gamecube controller can stick to the right to start, other controllers do not react only with some game need to use a gamecube controller stick, android platform, please help and please correct it thanks! Revision 5.0-1444 RE: Controller mapping returning for Android? - degasus - 12-08-2016 (12-08-2016, 07:55 AM)JosJuice Wrote: 64-bit ARM is required for Dolphin on Android. I recommend only running it on a real device, not emulators.And because of the lacking OpenGL ES 3.0 compatibility of those emulators. Feel free to ask me for help on IRC: #dolphin-emu @freenode RE: Controller mapping returning for Android? - bobbydazzler1985 - 12-14-2016 Ive got a similar issue with my ipega 9023 controller. I can map controller buttons however c sticks are either opposite directions or don't. Work at all |