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Dolphin fails to launch games with JIT and JITIL recompiler - Printable Version +- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Dolphin Emulator Discussion and Support (https://forums.dolphin-emu.org/Forum-dolphin-emulator-discussion-and-support) +--- Forum: Support (https://forums.dolphin-emu.org/Forum-support) +--- Thread: Dolphin fails to launch games with JIT and JITIL recompiler (/Thread-dolphin-fails-to-launch-games-with-jit-and-jitil-recompiler) |
Dolphin fails to launch games with JIT and JITIL recompiler - xicronic - 10-18-2016 Ubuntu 16.10 x64, using open source Mesa drivers (12.0.3 and 12.1-dev) i7-2600 RX 480 8GB RAM I've tried installing the game from the Ubuntu Software Center, and the stable and development releases from the ppa:dolphin-emu/ppa repository. The game always fails to start with the JIT and JITIL recompilers, it gives WriteRest: op out of range([string] uses [string]). I can get games to run with the interpreters but they run at snail pace. Does anyone know a solution? Thanks. RE: Dolphin fails to launch games with JIT and JITIL recompiler - Helios - 10-18-2016 Looks like maintainer of the repository might be compiling Dolphin with a bad flag. Can you try compiling the latest dev release using the instructions here https://wiki.dolphin-emu.org/index.php?title=Building_Dolphin_on_Linux RE: Dolphin fails to launch games with JIT and JITIL recompiler - xicronic - 10-18-2016 Hi Helios, I just built it myself, following the instructions from the Dolphin guide. Unfortunately, I am still experiencing the same issue. Terminal output is Quote:matthew@matthewPC:~/dolphin-emu/Build$ dolphin-emuThe segmentation fault only comes after clicking through all the WriteRest errors. EDIT: the Arch wiki says that adding '"-fno-pie" to "CXX_FLAGS" when building Dolphin.' may resolve my issue. Would typing "CXX_FLAGS=-fno-pie cmake .." in terminal accomplish this? I am not very experienced with compiling. Thanks. RE: Dolphin fails to launch games with JIT and JITIL recompiler - Anti-Ultimate - 10-18-2016 Try my AppImages, they already contain the libraries needed for running Dolphin. but remember it's unofficial RE: Dolphin fails to launch games with JIT and JITIL recompiler - Helios - 10-18-2016 Looks like Ubuntu forces PIE in 16.10. Dolphin breaks on PIE. Yeah, try compiling without PIE RE: Dolphin fails to launch games with JIT and JITIL recompiler - xicronic - 10-19-2016 (10-18-2016, 09:13 PM)Anti-Ultimate Wrote: Try my AppImages, they already contain the libraries needed for running Dolphin. Your AppImage works with the JIT compiler, thanks! However, with it I cannot access my Wii U GC adapter, or my keyboard - it only picks up my mouse and PS4 controller. Libusb issue? Also I tried compiling Dolphin with the aforementioned flag and it still does not work. RE: Dolphin fails to launch games with JIT and JITIL recompiler - Anti-Ultimate - 10-19-2016 (10-19-2016, 05:49 AM)xicronic Wrote: Your AppImage works with the JIT compiler, thanks! However, with it I cannot access my Wii U GC adapter, or my keyboard - it only picks up my mouse and PS4 controller. Libusb issue?You probably didn't install the udev rule See https://wiki.dolphin-emu.org/index.php?title=How_to_use_the_Official_GameCube_Controller_Adapter_for_Wii_U_in_Dolphin EDIT: It cannot be libusb, as that's an External in the Source. It gets build anyway, you don't even need to have the package installed. See https://github.com/dolphin-emu/dolphin/pull/4150 RE: Dolphin fails to launch games with JIT and JITIL recompiler - xicronic - 10-20-2016 (10-19-2016, 04:31 PM)Anti-Ultimate Wrote: You probably didn't install the udev rule Ah, you're right. I made it in [color=#252525]/etc/udev/rules.d/51-gcadapter.rules but it needed it in [color=#252525]/lib/udev/rules.d/51-gcadapter.rules.[/color][/color] |