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TTYD Mario Walking Slow When Dumping Frames? - Printable Version +- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Dolphin Emulator Discussion and Support (https://forums.dolphin-emu.org/Forum-dolphin-emulator-discussion-and-support) +--- Forum: Support (https://forums.dolphin-emu.org/Forum-support) +--- Thread: TTYD Mario Walking Slow When Dumping Frames? (/Thread-ttyd-mario-walking-slow-when-dumping-frames) |
TTYD Mario Walking Slow When Dumping Frames? - SPM56 - 10-10-2016 Okay, I'm currently playing Paper Mario: The Thousand Year Door. The game works perfectly fine when playing it normally. It runs at 60FPS without any problems! However, when I start dumping frames Mario's walk speed decreases while everything else in the game runs fine. I'm using Dolphin 5.0, I don't have this problem on older versions like 4.0-xxx although, the screen does flicker every 3-5 seconds when dumping frames on an older versions of Dolphin. Any ideas why this is happening and is there a fix? Many thanks. RE: TTYD Mario Walking Slow When Dumping Frames? - JosJuice - 10-10-2016 Dumping frames is very performance-heavy on the video thread. If you want Mario to walk at a normal speed relative to the emulation speed, try disabling dual core. (Note: Rather than making Mario walk faster, this will most likely slow down emulation.) RE: TTYD Mario Walking Slow When Dumping Frames? - SPM56 - 10-10-2016 (10-10-2016, 05:53 AM)JosJuice Wrote: Dumping frames is very performance-heavy on the video thread. I've tried that! Mario still walks super slow and yet the game still runs at a normal speed. |