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TTYD Mario Walking Slow When Dumping Frames? - Printable Version

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+--- Thread: TTYD Mario Walking Slow When Dumping Frames? (/Thread-ttyd-mario-walking-slow-when-dumping-frames)



TTYD Mario Walking Slow When Dumping Frames? - SPM56 - 10-10-2016

Okay, I'm currently playing Paper Mario: The Thousand Year Door.

The game works perfectly fine when playing it normally. It runs at 60FPS without any problems!
However, when I start dumping frames Mario's walk speed decreases while everything else in the game runs fine.

I'm using Dolphin 5.0, I don't have this problem on older versions like 4.0-xxx although, the screen does flicker every 3-5 seconds when dumping frames on an older versions of Dolphin.
Any ideas why this is happening and is there a fix?

Many thanks.


RE: TTYD Mario Walking Slow When Dumping Frames? - JosJuice - 10-10-2016

Dumping frames is very performance-heavy on the video thread.

If you want Mario to walk at a normal speed relative to the emulation speed, try disabling dual core. (Note: Rather than making Mario walk faster, this will most likely slow down emulation.)


RE: TTYD Mario Walking Slow When Dumping Frames? - SPM56 - 10-10-2016

(10-10-2016, 05:53 AM)JosJuice Wrote: Dumping frames is very performance-heavy on the video thread.

If you want Mario to walk at a normal speed relative to the emulation speed, try disabling dual core. (Note: Rather than making Mario walk faster, this will most likely slow down emulation.)

I've tried that! Mario still walks super slow and yet the game still runs at a normal speed.