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Unsupported Texture Format? - Printable Version +- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Dolphin Emulator Discussion and Support (https://forums.dolphin-emu.org/Forum-dolphin-emulator-discussion-and-support) +--- Forum: Support (https://forums.dolphin-emu.org/Forum-support) +--- Thread: Unsupported Texture Format? (/Thread-unsupported-texture-format--46317) |
Unsupported Texture Format? - Blob55 - 10-01-2016 I keep on getting errors in Dragon Ball Budokai Tenkaichi 2 that read: Unsupported Texture Format (0000000f)! (GetBlockWidthIn Texels) Unsupported Texture Format (0000000f)! (GetBlockHeightIn Texels) Unsupported Texture Format (0000000f)! (GetTexelSizeInNibbles) I used to get it in every battle, but now it appears to happen randomly. RE: Unsupported Texture Format? - JosJuice - 10-01-2016 Can you check that the game's MD5 is accurate? RE: Unsupported Texture Format? - Blob55 - 10-01-2016 OK, I just discovered that there was a Gecko code on that messes with textures. I guess I had it on for testing, but I'm pretty sure I've had that same code on before and no errors popped up. |