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Using N64 cheats forces 1 fps interpreter mode - Printable Version +- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Dolphin Emulator Discussion and Support (https://forums.dolphin-emu.org/Forum-dolphin-emulator-discussion-and-support) +--- Forum: Support (https://forums.dolphin-emu.org/Forum-support) +--- Thread: Using N64 cheats forces 1 fps interpreter mode (/Thread-using-n64-cheats-forces-1-fps-interpreter-mode) Pages:
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RE: Using N64 cheats forces 1 fps interpreter mode - Tasoulios - 09-29-2016 I thought Action Replay is the same as Gameshark. And that basically Gameshark is the US version of Action Replay. I actually have a PAL Action Replay in my collection and i recently tried some of these codes, successfully. Oh well, i will try searching more about how i can convert them to work with Dolphin. Edit: Adding four zeroes before the code makes Dolphin accept them but they don't work in game. Although, it could be a game version mismatch. I did it like this: 810F8E5C 7FFF to 810F8E5C 00007FFF 810F8E5E FFFF to 810F8E5E 0000FFFF Also, i use PJ64 for so many years and i never noticed a gameshark-AR converter. Is it in the main program itself? |