![]() |
|
Emulating TTYD OpenGL/Direct3d Transition Issue - Printable Version +- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Dolphin Emulator Discussion and Support (https://forums.dolphin-emu.org/Forum-dolphin-emulator-discussion-and-support) +--- Forum: Support (https://forums.dolphin-emu.org/Forum-support) +--- Thread: Emulating TTYD OpenGL/Direct3d Transition Issue (/Thread-emulating-ttyd-opengl-direct3d-transition-issue) |
Emulating TTYD OpenGL/Direct3d Transition Issue - captainzef - 03-16-2016 On the wiki, it says to do the following: OpenGL Back End Store EFB Copies to Texture Only OFF Disable Bounding Box OFF I do all of the above, and I still get VERY slow transition speed. When I switch to Direct3D, the transitions work perfect and there is no drop to 5-15fps. The issue is that the game has tons of problems with Direct3D, can anyone help me out? I've been trying to emulate this for a while now. RE: Emulating TTYD OpenGL/Direct3d Transition Issue - leolam - 03-16-2016 Make sure you are using the latest development build. r7840 seems to be a svn revision, and the project switched to git a long time ago… RE: Emulating TTYD OpenGL/Direct3d Transition Issue - JosJuice - 03-16-2016 (03-16-2016, 06:04 AM)leolam Wrote: Make sure you are using the latest development build. r7840 seems to be a svn revision, and the project switched to git a long time ago… "r7840 4.0" probably means 4.0-7840. Anyway, while updating to the latest development version is good to do, I don't think it will fix the slowdown during transitions. It tends to be a GPU problem. RE: Emulating TTYD OpenGL/Direct3d Transition Issue - captainzef - 03-16-2016 just switched to 9135, still having the same issue. weird. |