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Stuttering in games with solid framerate - Printable Version

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+--- Thread: Stuttering in games with solid framerate (/Thread-stuttering-in-games-with-solid-framerate)



Stuttering in games with solid framerate - mxoagentjohnson - 03-13-2016

Hello there!
I've recently gotten back into gaming after my son recently moved away from home and have been wanting to play all the classic games i used to with him, our gamecube doesnt work so i've been using dolphin to play Harvest Moon on the gamecube.

But i've noticed with that game, and a lot of others i have i get a lot of stuttering. I use fraps to show my framerate and it tells me its at 30 consistently, but when i am playing at times i judders about and looks very unsmooth/unsettling, I have tried default video settings aswell as more complex ones but none seem to help.

Is there anything i am missing or have made a mistake on?


RE: Stuttering in games with solid framerate - Helios - 03-13-2016

You're probably hitting shader compilation. This happens whenever you play a new game in Dolphin / update video drivers / update Dolphin.

It should go away as you play the game and shaders get cached.


RE: Stuttering in games with solid framerate - mxoagentjohnson - 03-13-2016

(03-13-2016, 06:11 AM)helios747 Wrote: You're probably hitting shader compilation. This happens whenever you play a new game in Dolphin / update video drivers / update Dolphin.

It should go away as you play the game and shaders get cached.
I see, so i take it it compiles them as you go so once they are accessed again it's a lot faster on loading?
I remember thinking my computer had an issue when i was playing stuff like Unreal games and the loading stutter between levels. I think i notice these things more than others do at times


RE: Stuttering in games with solid framerate - KHg8m3r - 03-13-2016

Also don't use fraps, Dolphin has a built-in FPS counter


RE: Stuttering in games with solid framerate - shangry - 03-14-2016

Try the Ishiiruka build, it loads the shaders cache asynchronously.


RE: Stuttering in games with solid framerate - JosJuice - 03-14-2016

(03-14-2016, 05:02 AM)shangry Wrote: Try the Ishiiruka build, it loads the shaders cache asynchronously.

No, it compiles shaders asynchronously. The shader cache is loaded synchronously at startup.


RE: Stuttering in games with solid framerate - Helios - 03-14-2016

It also breaks shader effects until they're compiled. As well as crashes whenever the wind blows. Smile