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I3 4130 Slowdown? - Printable Version +- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Dolphin Emulator Discussion and Support (https://forums.dolphin-emu.org/Forum-dolphin-emulator-discussion-and-support) +--- Forum: Hardware (https://forums.dolphin-emu.org/Forum-hardware) +--- Thread: I3 4130 Slowdown? (/Thread-i3-4130-slowdown) |
I3 4130 Slowdown? - bushida87 - 03-11-2016 I have random slowdowns in smg and donkey Kong Returns and other games. The internal Resolution is only 1,5. I use dx12. AA is Turn off My Hardware Intel i3 4130 4 GB RAM Geforce Gt 630 So where is the Problem? RE: I3 4130 Slowdown? - admin89 - 03-11-2016 Your GPU . Both two games are graphically demanding titles GT 630 has 3 versions : the newer architecture Kepler that has super low memory bandwidth (14.4GB/sec) , the rest are based on older architecture Fermi , one is GDDR5 which is fine and the other is DDR3 bad . Fermi cards don't support Dx12 , you won't get any speed boost over Dx11 even if you use it . Kepler and newer card such as Maxwell supports Dx12 but Kepler version of GT 630 has low memory bandwidth which likely cause GPU bottleneck And btw , if the random slowdown you're talking about is this shonumi Wrote:The microstuttering is usually a symptom of Dolphin generating its shader cache. It creates the shaders for later use, so it doesn't have to compile them again during runtime. Initially, you'll get slight stutters, but as you play longer, it should go away.then nothing you can do to solve it . Usually , microstuttering only happens once for a while for only about 1-2 secs |