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Stereoscopic 3D on OS X Intel GPU - Printable Version +- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Dolphin Emulator Discussion and Support (https://forums.dolphin-emu.org/Forum-dolphin-emulator-discussion-and-support) +--- Forum: Support (https://forums.dolphin-emu.org/Forum-support) +--- Thread: Stereoscopic 3D on OS X Intel GPU (/Thread-stereoscopic-3d-on-os-x-intel-gpu) |
Stereoscopic 3D on OS X Intel GPU - Diamondog - 03-11-2016 A while back, stereoscopic 3D didn't work at all on OS X (Intel integrated GPU), showing just a black screen. I was surprised to see that now, it actually shows something! Take a look at the screenshot below from Sonic Colours, with stereoscopic 3D ON, in anaglygh mode. ![]() Still nothing compaired to the Windows Intel iGPU drivers handling this the right way, but I see some progress here (probably due to changes in Dolphin, not to the drivers). It reminds me a bit of wireframe. Sonic's head can be seen right in the centre of the picture (YES, it's Sonic Colours, NOT Sonic.exe, although he looks like that!). RE: Stereoscopic 3D on OS X Intel GPU - Helios - 03-11-2016 Sounds about right if we're talking about OS X. Just use Windows or Linux if you're planning to use Dolphin on Apple hardware. RE: Stereoscopic 3D on OS X Intel GPU - Diamondog - 03-11-2016 I already have a Bootcamp partition with Windows 10 in my Macbook Pro, so, I prefer playing there. On OS X, I'm mostly doing some testing and comparing, since I have 2 operating systems running in the same hardware. Even though I'm not using the Mac version of Dolphin at most, I do care about people who don't want to install Windows or Linux and still be able to play on Dolphin. So, if I notice something, I believe I have to report it. Fixable or not, others have to know .
RE: Stereoscopic 3D on OS X Intel GPU - Helios - 03-11-2016 Fair enough |