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Cutscenes in Wii - Printable Version +- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Dolphin Emulator Discussion and Support (https://forums.dolphin-emu.org/Forum-dolphin-emulator-discussion-and-support) +--- Forum: Support (https://forums.dolphin-emu.org/Forum-support) +--- Thread: Cutscenes in Wii (/Thread-cutscenes-in-wii) |
Cutscenes in Wii - Sirwestofash - 02-23-2016 Hello everyone! I have an i7-5820k and a gigabyte 980ti I didn't know if this is a well known issue or a problem with my settings so i'll get to the point. I read the Wikipedia page to see if i could find any insights. However, Mario Galaxy plays cut scenes at about 12 fps in my version of dolphin which is 4.0-8965. Is there a way to speed up the cut-scenes so that I can at least watch them in their normal fps as they were intended on the Wii? The other problem is the audio becomes insanely crackly and distorted which gives me a huge headache. I know that's a direct problem with the fps playing at below 100% speed. Let me know if I need to post any screens of my settings or anything. RE: Cutscenes in Wii - KHg8m3r - 02-23-2016 What graphical settings do you have set? Sometimes, if they're set too high, they can increase the CPU load too high and make the game slowdown. RE: Cutscenes in Wii - Sirwestofash - 02-23-2016 Backend: OpenGl Internal Resolution: 3x Anti-Aliasing: 2x MSAA Anisotropic Filtering: 1x Scaled EFB Copy Per-Pixel Lighting Disable Fog Skip EFB Access Ignore Format Changes Store EFB Copies Texture Cache Fast XFB Virtual Fast Depth Calc. Disable Bounding Box. Dump Textures Prefetch Custom Textures Load Custom Textures Those are all the settings I have on or what they are set to.... I feel like that shouldn't strain my cpu/gpu setup. My cpu is overclocked to 4ghz too. |