![]() |
|
Sid Mayer's Pirates button configuration problem - Printable Version +- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Dolphin Emulator Discussion and Support (https://forums.dolphin-emu.org/Forum-dolphin-emulator-discussion-and-support) +--- Forum: Support (https://forums.dolphin-emu.org/Forum-support) +--- Thread: Sid Mayer's Pirates button configuration problem (/Thread-sid-mayer-s-pirates-button-configuration-problem) |
Sid Mayer's Pirates button configuration problem - VladimirVSC - 02-04-2016 Good day, everyone. The question is simple - how should I define the keys during the boarding fight in "Sid Mayer's Pirates"? Wherever I did it - to swing, tilt or shake - only thrust move works. Any suggestions? The revision is 4.0 - 8495 RE: Sid Mayer's Pirates button configuration problem - ExtremeDude2 - 02-04-2016 Post your wiimote config. RE: Sid Mayer's Pirates button configuration problem - VladimirVSC - 02-05-2016 Here it is. RE: Sid Mayer's Pirates button configuration problem - ExtremeDude2 - 02-05-2016 For shake you probably need to bind the same button to all 3 (X Y Z), I'm not sure about the others. RE: Sid Mayer's Pirates button configuration problem - VladimirVSC - 02-05-2016 That's strange. All the defined buttons work as thrust (either swing or tilt defined). But there must be a chop and slash attack on right and left swing according to the instruction. RE: Sid Mayer's Pirates button configuration problem - ExtremeDude2 - 02-05-2016 Try enabling/disabling upright wiimote. |