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Sid Mayer's Pirates button configuration problem - Printable Version

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+--- Thread: Sid Mayer's Pirates button configuration problem (/Thread-sid-mayer-s-pirates-button-configuration-problem)



Sid Mayer's Pirates button configuration problem - VladimirVSC - 02-04-2016

Good day, everyone. The question is simple - how should I define the keys during the boarding fight in "Sid Mayer's Pirates"? Wherever I did it - to swing, tilt or shake - only thrust move works. Any suggestions? The revision is 4.0 - 8495


RE: Sid Mayer's Pirates button configuration problem - ExtremeDude2 - 02-04-2016

Post your wiimote config.


RE: Sid Mayer's Pirates button configuration problem - VladimirVSC - 02-05-2016

Here it is.


RE: Sid Mayer's Pirates button configuration problem - ExtremeDude2 - 02-05-2016

For shake you probably need to bind the same button to all 3 (X Y Z), I'm not sure about the others.


RE: Sid Mayer's Pirates button configuration problem - VladimirVSC - 02-05-2016

That's strange. All the defined buttons work as thrust (either swing or tilt defined). But there must be a chop and slash attack on right and left swing according to the instruction.


RE: Sid Mayer's Pirates button configuration problem - ExtremeDude2 - 02-05-2016

Try enabling/disabling upright wiimote.