Dolphin, the GameCube and Wii emulator - Forums
Twlight Princess Water Glitch - Printable Version

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+--- Thread: Twlight Princess Water Glitch (/Thread-twlight-princess-water-glitch)



Twlight Princess Water Glitch - FyreWolf - 01-27-2016

Hi,

Recently I've been playing The Legend of Zelda: Twilight Princess (GameCube) through Dolphin 4.0-8814. I've noticed that whenever the emulator has to render water, the texture is confused with several gray lines and triangles (see attached picture). To test out a theory, I downgraded to Dolphin 4.0 (the latest stable build for my OS) and the glitch was gone. I considered staying with 4.0, but the latest version (4.0-8814) runs the game much faster. Is there a way I can either fix this glitch, or request that the bug be fixed?

Thanks, I look forward to your response(s).
-FyreWolf

Glitch: http://imgur.com/Lt2lGSd

My Specs:
OSX 10.11.3
Intel i7 3.1GHz
Intel Iris Graphics 6100 1536 MB
16GB RAM
Dolphin 4.0-8814


RE: Twlight Princess Water Glitch - envisaged0ne - 01-27-2016

This is known issue with your osx and there is currently no fix for it.  It's been reported several times in the forums


RE: Twlight Princess Water Glitch - FyreWolf - 01-27-2016

(01-27-2016, 12:39 PM)envisaged0ne Wrote: This is known issue with your osx and there is currently no fix for it.  It's been reported several times in the forums

It looks to be a conflict with the dev builds and El Capitan, because the older versions of Dolphin work fine. I'm sure it will be fixed eventually, it's just a waiting game then I suppose.


RE: Twlight Princess Water Glitch - mbc07 - 01-27-2016

It's not an issue with Dolphin, it's a driver bug, so, unless Apple releases fixed GPU drivers it's veeery unlikely this glitch will get fixed. Currently the only workaround is running Dolphin on Windows through Boot Camp because you won't experience that bug when running through Windows...


RE: Twlight Princess Water Glitch - JosJuice - 01-27-2016

This was thought to be unsolvable for a long time, but there is actually a fix in progress. https://github.com/dolphin-emu/dolphin/pull/3570