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dolphin run full speed on iOS, how is that? - Printable Version

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+--- Thread: dolphin run full speed on iOS, how is that? (/Thread-dolphin-run-full-speed-on-ios-how-is-that)

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dolphin run full speed on iOS, how is that? - brujo5 - 01-20-2016

here the video

https://www.youtube.com/watch?v=Zomi4XzHGdE&index=1&list=LL4iB0-Qu8X7APAzBNshYasA



RE: dolphin run full speed on iOS, how is that? - degasus - 01-20-2016

As long as it's not annouced here, I bet it's a fake.


RE: dolphin run full speed on iOS, how is that? - brujo5 - 01-20-2016

(01-20-2016, 03:21 AM)degasus Wrote: As long as it's not annouced here, I bet it's a fake.

not fake william cobb is a real developer https://github.com/WilliamLCobb/iNDS


RE: dolphin run full speed on iOS, how is that? - Sonicadvance1 - 01-20-2016

Lots of things unaccounted for here.
I'll trust it when I see the money.


RE: dolphin run full speed on iOS, how is that? - brujo5 - 01-20-2016

william cobb is @miniroo321 (i think)

https://forums.dolphin-emu.org/User-miniroo321


RE: dolphin run full speed on iOS, how is that? - miniroo321 - 01-20-2016

It's real but it's not actually running on the emulator portion on the phone. I modified dolphin to send draw commands to my phone and display them and then send back controller input to the computer. So no, it's not an emulator running on your phone but it looks and feels the exact same.

I took at look at porting Dolphin to iOS and it looked like a daunting task that would take a ton of time to develop and may never actually work. This approach allows any emulator to run full speed on iOS but has the drawback of requiring your computer to be on.


RE: dolphin run full speed on iOS, how is that? - brujo5 - 01-20-2016

thanks for the aclaration.

Mods please close this thread, thanks


RE: dolphin run full speed on iOS, how is that? - YellowDart - 01-20-2016

(01-20-2016, 03:57 AM)miniroo321 Wrote: It's real but it's not actually running on the emulator portion on the phone. I modified dolphin to send draw commands to my phone and display them and then send back controller input to the computer. So no, it's not an emulator running on your phone but it looks and feels the exact same.

I took at look at porting Dolphin to iOS and it looked like a daunting task that would take a ton of time to develop and may never actually work. This approach allows any emulator to run full speed on iOS but has the drawback of requiring your computer to be on.

Could you please amend the title / description of that video to reflect this? Just to avoid having additional threads like this in the future.


RE: dolphin run full speed on iOS, how is that? - miniroo321 - 01-20-2016

(01-20-2016, 04:33 AM)YellowDart Wrote: Could you please amend the title / description of that video to reflect this? Just to avoid having additional threads like this in the future.

Good call. I'll do that now


RE: dolphin run full speed on iOS, how is that? - degasus - 01-20-2016

@miniroo321: Do you stream all OGL calls, or do you stream the final image?