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Xbox Controller for Super Paper Mario - Printable Version +- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Dolphin Emulator Discussion and Support (https://forums.dolphin-emu.org/Forum-dolphin-emulator-discussion-and-support) +--- Forum: Controllers (https://forums.dolphin-emu.org/Forum-controllers) +--- Thread: Xbox Controller for Super Paper Mario (/Thread-xbox-controller-for-super-paper-mario) |
Xbox Controller for Super Paper Mario - NebL0rd - 01-19-2016 I asked this in the Super Paper Mario thread as well, but it might have been better to post it here instead. This may be a bit of an odd question, but here goes: I'm using an Xbox controller for my games, which works fine, but for Super Paper Mario, the emulator is treating it as if I have a Wiimote always pointed at the screen, activating Tippi's ability. I know there's a key binding to "hide" the infrared, but I have to hold that button down for it to be hidden. Is there anyway to set that "hide" function to toggle instead of hold? RE: Xbox Controller for Super Paper Mario - ExtremeDude2 - 01-19-2016 (01-19-2016, 03:37 AM)NebL0rd Wrote: I asked this in the Super Paper Mario thread as well, but it might have been better to post it here instead. Right click hide and set it to be not (!) the button you want to press to make it show (this will make it always hide unless you press the button). RE: Xbox Controller for Super Paper Mario - NebL0rd - 01-19-2016 (01-19-2016, 05:04 AM)ExtremeDude2 Wrote: Right click hide and set it to be not (!) the button you want to press to make it show (this will make it always hide unless you press the button). That worked! Thanks! |