Dolphin, the GameCube and Wii emulator - Forums
Wiimote issues, tried many tactics, going mad - Printable Version

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+--- Thread: Wiimote issues, tried many tactics, going mad (/Thread-wiimote-issues-tried-many-tactics-going-mad)



Wiimote issues, tried many tactics, going mad - ARGH0101 - 01-07-2016

Hello,
My wiimote seems to connect/pair but in game none of the buttons work. I have tried MANY ideas from threads and guides and no luck.
(I have two wiimotes both the same kind, neither work)
I have tried with these three games so far for gamecube: Pikmin, Legend of Zelda Windwaker, and Fire Emblem Path of Radiance. (All games start up fine and I was able to use the keyboard through title menus.)
INFO:

My computer has integrated bluetooth capabilities, and pairs with the wiimote just fine
WIIMOTE model RVL-CNT-01 (Says RVL-003 near where the numchuck is plugged in)
WIIMOTE buttons register when I use a tester app (shows buttons presses/battery/etc)
OP SYSTEM: Windows 8.1

I have disconnected/removed/reconnected my bluetooth services/wiimote pairing/syncing many times/Restarted my computer

I have tried Dolphin 4.0.2 and 3.0. When in 4.0.2 I get a vibrate when I go to wiimote configuration, select "Real Wiimote" and "Refesh" and click 1and 2 together. I have tried it with "Continuous scanning" on and off. ALT F5 doesn't work in game or out of game, also it is not clickable in the drop down menu. The wiimote looks connected as the 4 blinking light have turned to one solid light. I have tried selecting "options" "configuration" "gamecube" and changing "Port one" to ">Nothing<."

When I use Dolphin 3.0 the wiimote vibrates when I open "Wiimote." It also says "connected to one wiimotes" in the "Real Wiimote" box. From the "Tools" dropdown menu "Connect to wiimote one" is still unselectable in and out of game.

I'm losing my mind. Nothing I try works.
PLEASE HELP! Smile
Thank you.


RE: Wiimote issues, tried many tactics, going mad - Garteal - 01-07-2016

Uh, those are GameCube games. They won't work with a Wiimote like that. You'll need to have port 1 set to a GameCube controller in the configuration and map the buttons in the GameCube controller config.
You can't use your Wiimote as an input device for this unless you use a third-party application.


RE: Wiimote issues, tried many tactics, going mad - ARGH0101 - 01-08-2016

(01-07-2016, 07:42 PM)Garteal Wrote: Uh, those are GameCube games. They won't work with a Wiimote like that. You'll need to have port 1 set to a GameCube controller in the configuration and map the buttons in the GameCube controller config.
You can't use your Wiimote as an input device for this unless you use a third-party application.


Thank you for the answer! I will give a wii game a try, and download a third-party app.
I assumed the wiimote would work for gamecube and wii emulated games because the wiimote automatically works on my real wii for most of my emulators.

I feel very silly now, I will give it a try


RE: Wiimote issues, tried many tactics, going mad - JosJuice - 01-08-2016

(01-08-2016, 02:48 AM)ARGH0101 Wrote: I assumed the wiimote would work for gamecube and wii emulated games because the wiimote automatically works on my real wii for most of my emulators.

Dolphin works just like a real Wii in regards to this. If you run those emulators in Dolphin, they'll support Wiimotes, just like on a Wii. If you run GameCube games on a Wii, they won't support Wiimotes, just like in Dolphin.