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Stuttering on 4.0 but not 3.0? - Printable Version

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+--- Thread: Stuttering on 4.0 but not 3.0? (/Thread-stuttering-on-4-0-but-not-3-0)



Stuttering on 4.0 but not 3.0? - DRJACK6 - 12-29-2015

When running NSMBW on 3.0-710, it runs flawlessly.
When running NSMBW on 4.0 through currrent build, i get laggy menus but more annoyingly, i get one big hiccup about every 10 seconds while inside a level. 
Identical settings. CPU/GPU under less than 50% load. 
Help please. 


RE: Stuttering on 4.0 but not 3.0? - MayImilae - 12-29-2015

4.0 is very old. Please get the latest dev builds from our official site! - https://dolphin-emu.org/download/


RE: Stuttering on 4.0 but not 3.0? - DRJACK6 - 12-29-2015

(12-29-2015, 10:51 AM)MaJoR Wrote: 4.0 is very old. Please get the latest dev builds from our official site! - https://dolphin-emu.org/download/

Please see original post. 
"4.0 through current build..."


RE: Stuttering on 4.0 but not 3.0? - MayImilae - 12-29-2015

Yes, the post you edited after mine was posted. >_>

Which development build(s) did you try specifically?


RE: Stuttering on 4.0 but not 3.0? - DRJACK6 - 12-29-2015

Edited for better clarification, but it still said "4 through current." I just added the word "build."
Anywho, now that we're past that (lol)
Stable 4.0
Stable 4.0.1
Stable 4.0.2
4.0-8488
Ive tried Windows 7&8 btw


RE: Stuttering on 4.0 but not 3.0? - MayImilae - 12-29-2015

Most likely it was just shader compilation stuttering. You should just use the latest dev build and keep at it for a while to build up a shader cache, and you'll get to keep the higher speed and better accuracy!


RE: Stuttering on 4.0 but not 3.0? - DRJACK6 - 12-30-2015

Correction: Super smash bros brawl is now doing the exact same thing on latest dev build as well.
So is mario kart wii.
I guess i need to play with the settings.
Kinda dissapointing as 3.0 plays all these ganes