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New Super Mario Bros (lag) w\net play -unstable ping in this game only - Printable Version

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+--- Thread: New Super Mario Bros (lag) w\net play -unstable ping in this game only (/Thread-new-super-mario-bros-lag-w-net-play-unstable-ping-in-this-game-only)



New Super Mario Bros (lag) w\net play -unstable ping in this game only - Ahmedrehan98 - 12-14-2015

we (2players) tried playing melee and it worked well , with gc emulated controls
in New Super Mario Bros we disabled wiimote extensions , using emulated wiimotes
it starts and plays , but with heavy lag , his\or mine (no matter which will host) ping starts jumping , while melee works great with stable ping
any thing to limit that ping roar ? like disabling certain controls or assigning it to static keys , instead of mouse \ analog or something ?
or a work around to play it without wiimote emulations ?
note : it also always state a desync at start , (~the wiimote instruction screen)
-tried with 2 different players , one with 60ping (same country) in melee , other 140ping (other country) in melee


RE: New Super Mario Bros (lag) w\net play -unstable ping in this game only - Ahmedrehan98 - 12-16-2015

is the lag even caused by the wiimotes ?
a wrong configuration ?
by this particular game ?


RE: New Super Mario Bros (lag) w\net play -unstable ping in this game only - degasus - 12-16-2015

If you're talking about the lag while one player is dying, that's not a dolphin issue. This also happens on the real hardware...


RE: New Super Mario Bros (lag) w\net play -unstable ping in this game only - Ahmedrehan98 - 12-17-2015

(12-16-2015, 11:09 PM)degasus Wrote: If you're talking about the lag while one player is dying, that's not a dolphin issue. This also happens on the real hardware...

no ,theres an framedrop \ low fps issue all the time
it doesn't happen with melee , it happens with new bros only
also when starting a game the first cutscnene plays smoothly , when we regain control again it starts framedroping like crazy with low fps no matter how high we raise the padbuffer , game runs solid 60 in singleplayer on both pcs ,
the ping starts jumping too