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Xbox360 Controller Texture Project - Printable Version

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+--- Thread: Xbox360 Controller Texture Project (/Thread-xbox360-controller-texture-project)

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Xbox360 Controller Texture Project - bushida87 - 11-22-2015

first, sorry for my bad english. i come from germany ;-)
I´ve made Textures for some Games for playing with an xbox controller.
The Games are all PAL and EU versions.
The Following Controller Config will be needed:
[Image: Controller.png]

Here are some Screenshots:
[Image: double_dash.png]
[Image: Smash_Football.png]
[Image: Zelda.png]

I´ve uploaded the Files on my own Server.
Have Fun

www.texture-project.tk


RE: Xbox360 Controller Texture Project - Garteal - 11-22-2015

Moved and nice job. Are you going to be using a generic style for the buttons or tailor them to the game?


RE: Xbox360 Controller Texture Project - bushida87 - 11-22-2015

(11-22-2015, 10:04 PM)Garteal Wrote: Moved and nice job. Are you going to be using a generic style for the buttons or tailor them to the game?

all buttons have the same style in every game. but the buttons looks great in every game


RE: Xbox360 Controller Texture Project - stucky77 - 11-23-2015

Looks nice. Incidentally, I happen to be working on HD packs for Double Dash and Super Mario Strikers, lol.  I wasn't sure if there would be any interest in these, but maybe so.


RE: Xbox360 Controller Texture Project - bushida87 - 11-23-2015

(11-23-2015, 03:24 AM)stucky77 Wrote: Looks nice. Incidentally, I happen to be working on HD packs for Double Dash and Super Mario Strikers, lol.  I wasn't sure if there would be any interest in these, but maybe so.

thats a great idea ;-) i would like to help you.
these two games are awesome ;-)


RE: Xbox360 Controller Texture Project - UmbraWitchJeanne - 11-23-2015

It looks great, but I have just one question. Why is B assigned to the X button, while X is assigned to the B button?


RE: Xbox360 Controller Texture Project - AnyOldName3 - 11-23-2015

The positions are closer that way around. I've always used letter bindings, as I've not used a gamecube pad much at all, so it's easier to match things up, and there's also the advantage that on both controllers, A is often used to accept and B to go back. However, people who play games like Smash really need the positions to match, as some things are laid out such that, for example, a low attack uses a lower button.


RE: Xbox360 Controller Texture Project - UmbraWitchJeanne - 11-23-2015

(11-23-2015, 08:36 AM)AnyOldName3 Wrote: The positions are closer that way around. I've always used letter bindings, as I've not used a gamecube pad much at all, so it's easier to match things up, and there's also the advantage that on both controllers, A is often used to accept and B to go back. However, people who play games like Smash really need the positions to match, as some things are laid out such that, for example, a low attack uses a lower button.

Right, but with Xbox games, you press B to go back, not X. This control scheme assigned B to the X button, which could end up being confusing.


RE: Xbox360 Controller Texture Project - AnyOldName3 - 11-23-2015

(11-23-2015, 09:35 AM)UmbraWitchJeanne Wrote:
(11-23-2015, 08:36 AM)AnyOldName3 Wrote: The positions are closer that way around. I've always used letter bindings, as I've not used a gamecube pad much at all, so it's easier to match things up, and there's also the advantage that on both controllers, A is often used to accept and B to go back. However, people who play games like Smash really need the positions to match, as some things are laid out such that, for example, a low attack uses a lower button.

Right, but with Xbox games, you press B to go back, not X. This control scheme assigned B to the X button, which could end up being confusing.

That was one of the points I just made. However, long-time Nintendo users aren't looking at the button labels, but are just pushing whichever button is closest to where B would be on the gamecube pad. If you've not got that level of familiarity with nintendo gamepads, then this retexture isn't aimed at you.


RE: Xbox360 Controller Texture Project - T_K_25 - 11-23-2015

(11-23-2015, 01:18 PM)AnyOldName3 Wrote:
(11-23-2015, 09:35 AM)UmbraWitchJeanne Wrote: Right, but with Xbox games, you press B to go back, not X. This control scheme assigned B to the X button, which could end up being confusing.

That was one of the points I just made. However, long-time Nintendo users aren't looking at the button labels, but are just pushing whichever button is closest to where B would be on the gamecube pad. If you've not got that level of familiarity with nintendo gamepads, then this retexture isn't aimed at you.

I wouldn't say that. One could easily rename the textures to swap them around as they please.