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Anti Aliasing issues? Custom Textures look horrible at distance, Maxed Graphics. - Printable Version +- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Dolphin Emulator Discussion and Support (https://forums.dolphin-emu.org/Forum-dolphin-emulator-discussion-and-support) +--- Forum: Support (https://forums.dolphin-emu.org/Forum-support) +--- Thread: Anti Aliasing issues? Custom Textures look horrible at distance, Maxed Graphics. (/Thread-anti-aliasing-issues-custom-textures-look-horrible-at-distance-maxed-graphics) |
Anti Aliasing issues? Custom Textures look horrible at distance, Maxed Graphics. - KingAcorn85 - 11-03-2015 Hey everyone, I don't have a whole lot of experience with the graphical side of Dolphin, so any help is really appreciated! I have been working on some High-Res. textures for a Gamecube game called "Barnyard" and with antialliasing up, all my settings maxxed, they textures look great.. and after about 5 feet of distance they look horrible! I have some photos posted below to demonstrate, as well as my graphical settings. Any help would be so greatly appreciated, as after this much work, my textures are useless. I can provide any more info, photos, whatver, with a reply! Thank you all! In-Game Demo 1 In-Game Demo 2 In-Game Demo 3 --- General Graphic Settings Enhancements Graphic Settings Advanced Graphic Settings RE: Anti Aliasing issues? Custom Textures look horrible at distance, Maxed Graphics. - Aleron Ives - 11-03-2015 My guess would be that you need to use mipmaps. RE: Anti Aliasing issues? Custom Textures look horrible at distance, Maxed Graphics. - degasus - 11-03-2015 Yeah, you've missed to create mipmaps. https://forums.dolphin-emu.org/Thread-new-dolphin-custom-texture-format |