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Textures with a color palette - Printable Version +- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Dolphin Emulator Discussion and Support (https://forums.dolphin-emu.org/Forum-dolphin-emulator-discussion-and-support) +--- Forum: Support (https://forums.dolphin-emu.org/Forum-support) +--- Thread: Textures with a color palette (/Thread-textures-with-a-color-palette) Pages:
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RE: Textures with a color palette - stucky77 - 10-20-2015 I was thinking the same thing about being able to edit them. But there are literally no color values, it's only black and white, but it is an rgb image. I'll attempt to insert a black and white rgb image to test what happens. But that limits me a lot obviously. Oh, and I was incorrect earlier about there only being info in the red channel. That was from a prior dump with an older version. Sorry. RE: Textures with a color palette - stucky77 - 10-20-2015 Nope, editing in black and white doesn't work. I stayed within the values and what should have appeared as black came out bright red. ? This will screw my HD retexture project since I can't change half the menus. RE: Textures with a color palette - mimimi - 10-20-2015 It's using a color palette. Something like color value 1 is red, value 2 is green, value 3 black, value 4 black, value 5 pink and so on. That's why all the color information is in one channel, it is actually only one value and not a rgb value. RE: Textures with a color palette - stucky77 - 10-20-2015 I know it's using a color palette. What I'm wondering is how to edit an image so that it will be within the confines of that palette. Thanks for helping me out by the way. |