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The Twilight Princess HD Project - Printable Version +- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Game Modifications (https://forums.dolphin-emu.org/Forum-game-modifications) +--- Forum: Custom Texture Projects (https://forums.dolphin-emu.org/Forum-custom-texture-projects) +--- Thread: The Twilight Princess HD Project (/Thread-the-twilight-princess-hd-project) |
RE: The Twilight Princess HD Project - JosJuice - 09-14-2017 First of all, a disclaimer: Us devs don't actually make forum policy, so in case one of the moderators show up and say something different about what's allowed than me, please listen to them instead ![]() Bighead, I agree that copyright is harming the ability to preserve things into the future. For texture packs that are distributed for free, there tend to not really be any repercussions for sharing them with others when the original download isn't available anymore, since the texture pack authors usually want people to be able to use the texture pack freely. It is however technically illegal unless the authors explicitly have said that redistribution is allowed, so I'm not sure if I can say whether that would be allowed here on the forums or not. But in the case that _colin was talking about, the texture pack was (unless I've misunderstood things) not released publicly for free, so it's not safe to assume that the authors would be fine with people redistributing it. That's why I believe that the forum moderators won't allow it. RE: The Twilight Princess HD Project - 4evrplan - 09-14-2017 I believe 1.0.2 was in fact released for free. There is a release announcement on their old twitter feed with a link to the file; it's just that the link happens to be dead. I was mistaken before when I said 1.0.1 was the last free release. RE: The Twilight Princess HD Project - _colin - 09-14-2017 (09-14-2017, 01:34 AM)4evrplan Wrote: Found it: https://mega.nz/#F!BRYkXKSK!ioPCIR0KuV6ZXGYnh_Pztg Nice! RE: The Twilight Princess HD Project - HenrikoMagnifico - 09-15-2017 (09-14-2017, 04:52 AM)4evrplan Wrote: I believe 1.0.2 was in fact released for free. There is a release announcement on their old twitter feed with a link to the file; it's just that the link happens to be dead. I was mistaken before when I said 1.0.1 was the last free release. Yes, that's correct. They had it up for anyone to download for free, and anyone could share the link to the texture pack as it was only a "demo" they said. They would be releasing the full version at a later date, which unfortunately never happened. I am sure they said something about redistributing it, but I can't remember what and until someone finds a screenshot of an official quote or gets clearance by the creators, for now, it's best not to discuss that matter here I think as it's technically illegal to distribute it and stuff. RE: The Twilight Princess HD Project - ZeldaGamer23 - 10-07-2017 (09-14-2017, 03:00 AM)frozenwings Wrote: In my opinion, if the original texture pack is released for free then there shouldn't be a problem with another person carrying it on as long as the original artist/artists are credited. All textures in that project, for the most part, were made from scratch by me. There were a few contributors, but for the most part they were scrapped since I had a specific style for the project, not to mention it constantly changed because it was nearly IMPOSSIBLE to please everybody when it came to art style. The issue is that... Twilight Princess is a VERY old game, and doesn't have advanced lighting to have that "realistic/gritty" look. Twilight Princess would look good with stylized/WoW/Diablo texture style, but people didn't want to hear it. So I found a guy named "Tino" who you should all know and love in the Dolphin community, and partnered with him to implement advanced lighting techniques in Dolphin, and normal maps, specular maps, rim lighting etc were born! Other features like PPE(post-processing effects) were firstly implemented like Depth of Field and SSAO. This allowed me to be a little more free with the art style, but still had this awkward issue where the model details were just so dated for realistic textures. Oh well... but hey, it was fun working on the project. The fan base and coverage was great and believe me I wish I could still work on it, but life kicks you in the ass when things start costing money to survive. I don't want to be a money grabber, but we're doing something together at the moment with a project that's planned to be pitched to Nintendo which is basically re-imagining Twilight Princess in Unreal Engine with completely original assets, story, dungeons, etc. We're not remaking the whole game, but at the moment it's a dungeon selector. I don't want to advertise the project on this forum because I don't want to look like spam. I share this to not look like spam, but share it as an example of I'd rather spend my time developing a platform/foundation for an original project(backup plan), gaining skills in the gaming industry, having the opportunity to SELL and make a living(original project, not the current one.) The "Project Eventide" we're working on now is for gaining experience, developing a fanbase, creating a foundation and pitching it to Nintendo to get the OK and contacts to create "Project Eventide" into an official Zelda game. If they deny, we have a developed engine, team, experience, etc for the original game. If you're interested, just go here and ask in public chat: https://discord.gg/64a3xsw RE: The Twilight Princess HD Project - Lavio00 - 01-11-2018 Hi! Can't seem to be able to load the custom textures into ishiiruka, only in regular latest build of Dolphin. What gives? As I said, the textures load fine in regular Dolphin but not in ishiiruka, so it's not an error where Ive inserted the textures in the wrong folder or specified a wrong version name of the game. It simply just doesn't seem to load within ishiiruka.. Does ishiiruka build use another path for the custom textures? RE: The Twilight Princess HD Project - JosJuice - 01-11-2018 (01-11-2018, 06:54 AM)Lavio00 Wrote: Hi! Does the path to the texture folder contain any non-ASCII characters? (For instance, letters other than A to Z.) If I recall correctly, Ishiiruka can't load the textures if that's the case. RE: The Twilight Princess HD Project - Lavio00 - 01-11-2018 (01-11-2018, 06:59 AM)JosJuice Wrote: Does the path to the texture folder contain any non-ASCII characters? (For instance, letters other than A to Z.) If I recall correctly, Ishiiruka can't load the textures if that's the case. Hi, The path starts with "my computer", but in Swedish (den här datorn), I guess the ä character is the culprit? Is there an alternative? The complete path: my computer/dokument/dolphin emulator/load/textures but, in the above - as mentioned - my computer is substituted with the swedish den här datorn. RE: The Twilight Princess HD Project - JosJuice - 01-11-2018 (01-11-2018, 07:30 AM)Lavio00 Wrote: Hi, Den här datorn isn't part of the actual path, it's just a virtual name that Windows shows you for convenience, so the ä in there isn't the problem. If you click on the empty part of the box that shows you that path, it should change over to showing the actual path. This is how it looks before I click: ![]() And after:
RE: The Twilight Princess HD Project - Admentus - 01-11-2018 If I am correctly, having your username in Windows using letters from the non-english alphabet such as ä, å and ö can causes issues. It is a common issue for software when folders are accessed that are named with non-english characters. |