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Good DDS converter? - Printable Version +- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Dolphin Emulator Discussion and Support (https://forums.dolphin-emu.org/Forum-dolphin-emulator-discussion-and-support) +--- Forum: Support (https://forums.dolphin-emu.org/Forum-support) +--- Thread: Good DDS converter? (/Thread-good-dds-converter) |
Good DDS converter? - shangry - 09-27-2015 So the only way I'm able to prefetch certain textures in Ishiiruka is by converting them to DDS, something with a strange PNG library that it uses or something? Anyway, I converted Insane Slug's textures to DDS, and the game doesn't crash now like it did before, but the converter that I used didn't carry over transparency, it seems, because there's all these blocky white bits everywhere now xD So does anyone know of a good DDS converter that preserves all of these things? If you do, please let me know ![]() I was using this one: http://vvvv.org/contribution/dds-converter Maybe I'm not clicking the right settings? I had it on DXT1, Clamp, Mipmaps, and Alpha. Not sure if any of that is right or not, but, yeah! Let me know ![]() EDIT: It worked much, much better in DXT5. Everything transferred over beautifully. Although some textures shouldn't have mip maps actually, so I'm trying it again while taking that setting off. EDIT EDIT: That seemed to fix it. All is well! I'll probably be using DDS from now on TBH, seems to be a lot less of a strain on the PC. RE: Good DDS converter? - AnyOldName3 - 09-28-2015 Yeah, as you've found, your issue was DTX1, as DTX1 doesn't support any transparency. RE: Good DDS converter? - ppmeis - 07-24-2016 So the best config is DXT5, Clamp and Alpha enable? Thanks for the info .
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