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Aspect Ratio Issue (SOLVED) - Printable Version +- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Dolphin Emulator Discussion and Support (https://forums.dolphin-emu.org/Forum-dolphin-emulator-discussion-and-support) +--- Forum: Support (https://forums.dolphin-emu.org/Forum-support) +--- Thread: Aspect Ratio Issue (SOLVED) (/Thread-aspect-ratio-issue-solved) Pages:
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Aspect Ratio Issue (SOLVED) - Big Shep - 09-07-2015 SOLUTIONS BELOW I haven't booted up Dolphin for a while and decided to update it to the latest development version. The aspect ratios on multiple games have been different and not what I set it to. I set it to "force 16:9" but each game seems to be 4:3 or cropped to some other ratio. All games have my native resolution set for "fullscreen resolution", which is 1600x900. On a side note I never needed to use widescreen hack and turning it on doesn't do anything and the games before this problem came up played in 16:9. I'm not sure if this is related to Dolphin, my AMD drivers, or Windows so if anybody has any ideas I'd like some feedback please. Normal PC games work just fine on my native resolution. Games that I have tried that are affected: Sonic Riders (NTSC) - GC 007 Agent Under Fire (NTSC) - GC Spongebob Squarepants: Battle for Bikini Bottom (NTSC) - GC F-Zero GX (NTSC) - GC Wii Music (NTSC) - Wii Super Smash Bros. Melee (NTSC) - GC Super Mario Galaxy (NTSC) - Wii 007 Nightfire (NTSC) - GC Games that I have tried that are NOT affected: Wii Sports (NTSC) - Wii AMD FX-8350 (3.5 GHz) AMD Radeon HD 7850 (1GB) 8GB RAM Windows 7 Professional (64-bit) Dolphin 4.0-7624 (x64) SOLUTION #1: (09-08-2015, 01:44 AM)Smashbro29 Wrote: Why in god's name would want to stretch the game out? Either leave it as is or crop it. SOLUTION #2: (09-07-2015, 04:50 PM)Aleron Ives Wrote: Your method actually isn't how you restore the original behaviour; what you're doing is causing you to lose information around the edges of the screen (by cropping the edges) in order to make the image fill the screen. If you want the original behaviour, select a 16:9 resolution and then use "stretch to window" instead of "16:9". RE: Aspect Ratio Issue - Kurausukun - 09-07-2015 If you want the games to be stretched, try "Stretch to Window" instead. RE: Aspect Ratio Issue - Big Shep - 09-07-2015 (09-07-2015, 09:32 AM)Kurausukun Wrote: If you want the games to be stretched, try "Stretch to Window" instead. Edit: This is ONE of the solutions. Alternatively you can crop it or just get used to it. RE: Aspect Ratio Issue - OatmealDome - 09-07-2015 There was a recent change that fixed aspect ratios to make them more accurate to how the original hardware displayed them. The aspect ratios were not exactly 4:3 or 16:9, instead they were slightly off. (I think this is what happened here, correct me if I'm wrong) RE: Aspect Ratio Issue - Big Shep - 09-07-2015 (09-07-2015, 10:08 AM)OatmealDome Wrote: There was a recent change that fixed aspect ratios to make them more accurate to how the original hardware displayed them. The aspect ratios were not exactly 4:3 or 16:9, instead they were slightly off. (I think this is what happened here, correct me if I'm wrong) You described my exact problem. Do you know what build this changed or if there is anyway I can go back to the old less accurate aspect ratios? If not I'll just either get used to this or just use stretch to window. EDIT: I think I found the build where this was changed. https://github.com/dolphin-emu/dolphin/pull/2765 RE: Aspect Ratio Issue - Big Shep - 09-07-2015 Edit: Cropping seems to be an option too. RE: Aspect Ratio Issue (SOLVED) - Aleron Ives - 09-07-2015 Your method actually isn't how you restore the original behaviour; what you're doing is causing you to lose information around the edges of the screen (by cropping the edges) in order to make the image fill the screen. If you want the original behaviour, select a 16:9 resolution and then use "stretch to window" instead of "16:9". RE: Aspect Ratio Issue (SOLVED) - JosJuice - 09-07-2015 (09-07-2015, 04:50 PM)Aleron Ives Wrote: Your method actually isn't how you restore the original behaviour; what you're doing is causing you to lose information around the edges of the screen (by cropping the edges) in order to make the image fill the screen. If you want the original behaviour, select a 16:9 resolution and then use "stretch to window" instead of "16:9". Shh, don't encourage him to do that. Cropping is more accurate
RE: Aspect Ratio Issue (SOLVED) - Big Shep - 09-08-2015 (09-07-2015, 10:59 AM)Big Shep Wrote: For anybody wondering how to solve this I found the solution! You have to enable cropping in Dolphin. Go to graphics > advanced and under "Misc." there should be a box next to "Crop". Check the box and it should look like the image below. Thanks for the help Kurausukun and OatmealDome. (09-07-2015, 04:50 PM)Aleron Ives Wrote: Your method actually isn't how you restore the original behaviour; what you're doing is causing you to lose information around the edges of the screen (by cropping the edges) in order to make the image fill the screen. If you want the original behaviour, select a 16:9 resolution and then use "stretch to window" instead of "16:9". I was getting so excited that I figured something out too. I'll do that then. Thanks. RE: Aspect Ratio Issue (SOLVED) - Smashbro29 - 09-08-2015 (09-08-2015, 12:39 AM)Big Shep Wrote:(09-07-2015, 10:59 AM)Big Shep Wrote: For anybody wondering how to solve this I found the solution! You have to enable cropping in Dolphin. Go to graphics > advanced and under "Misc." there should be a box next to "Crop". Check the box and it should look like the image below. Thanks for the help Kurausukun and OatmealDome. Why in god's name would want to stretch the game out? Either leave it as is or crop it. |