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[Code Request] Wii Mario Party 8 (PAL) - 16:9 Code & 60Hz Code - Printable Version +- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Game Modifications (https://forums.dolphin-emu.org/Forum-game-modifications) +--- Forum: Cheats, Hacks, & Game Patches (https://forums.dolphin-emu.org/Forum-cheats-hacks-game-patches) +--- Thread: [Code Request] Wii Mario Party 8 (PAL) - 16:9 Code & 60Hz Code (/Thread-code-request-wii-mario-party-8-pal-16-9-code-60hz-code) |
[Code Request] Wii Mario Party 8 (PAL) - 16:9 Code & 60Hz Code - Ranz92 - 08-21-2015 Hello everyone, could someone please please please create a 16:9 and 60Hz code for Mario Party 8? RE: [Code Request] Wii Mario Party 8 (PAL) - 16:9 Code & 60Hz Code - ExtremeDude2 - 08-21-2015 Does the PAL60 option not run it at 60FPS? RE: [Code Request] Wii Mario Party 8 (PAL) - 16:9 Code & 60Hz Code - masterotaku - 08-21-2015 (08-21-2015, 06:48 AM)ExtremeDude2 Wrote: Does the PAL60 option not run it at 60FPS? The PAL version of Mario Party 8 doesn't work at 60Hz (and neither progressive scan). Mario Party 9 does, for example. Confirmed. And I remember reviews of that time mentioning it. RE: [Code Request] Wii Mario Party 8 (PAL) - 16:9 Code & 60Hz Code - KHg8m3r - 08-21-2015 And since its a Wii game, doesn't it have a native 16:9 option? RE: [Code Request] Wii Mario Party 8 (PAL) - 16:9 Code & 60Hz Code - ExtremeDude2 - 08-21-2015 (08-21-2015, 07:36 AM)KHg8m3r Wrote: And since its a Wii game, doesn't it have a native 16:9 option? Not all wii games support 16:9. RE: [Code Request] Wii Mario Party 8 (PAL) - 16:9 Code & 60Hz Code - Anthe - 08-21-2015 Mario Party 8 dropped back to 4:3 when actually "partying", for whatever reason. RE: [Code Request] Wii Mario Party 8 (PAL) - 16:9 Code & 60Hz Code - Ranz92 - 08-21-2015 (08-21-2015, 08:21 AM)Anthe Wrote: Mario Party 8 dropped back to 4:3 when actually "partying", for whatever reason. Probably because they just needed a Mario Party for Wii launch and just ported one of the GCN Mario Partys .. Also the game is very poorly designed because they didn't have much time for development .. There are many left-overs such as the debug menu from Mario Party 4: https://tcrf.net/Mario_Party_8 Since there are already 16:9 and 60Hz codes for previous Mario Party I guess it wouldn't be so hard to generate the codes but I don't know a bit about getting cheat codes unfortunately .. RE: [Code Request] Wii Mario Party 8 (PAL) - 16:9 Code & 60Hz Code - trihy - 04-30-2016 there is a game.ini setting to make the game run in 4.3? (like when you set 4.3 on dolphin wii settings) I want to play on 4.3 stretch. If I set 4.3 on wii dolphin settings and stretch window I get this effect and Works fine. If I set 4.3 on game.ini and stretch Windows, I get 4.3 with black bars, not stretched. And if I set aspect ratio to 3 (stretch), I get colored mp8 bars like if its runing at 16.9 So, there is no apparent way to replicate 4.3 wii dolphin setting through game.ini. Unchecking panoramic mode also doesnt work. May I know why? RE: [Code Request] Wii Mario Party 8 (PAL) - 16:9 Code & 60Hz Code - gamemasterplc - 05-15-2016 16:9 Gecko Code Mario Party 8 PAL: F6000001 80008180 FFE02090 3BC00000 D2000000 00000004 3DC03FAA 61CE0000 91C20064 C2620064 EFF30132 39C00000 60000000 00000000 E0000000 80008000 Set Aspect Ratio in Wii Aspect Ratio Settings to 4:3. Does not work in menus. RE: [Code Request] Wii Mario Party 8 (PAL) - 16:9 Code & 60Hz Code - trihy - 06-25-2016 Hi. Thanks for that. Still there is a problem on dolphin, there is no way to achieve what you say in game.ini. Only changing wii ratio settings on dolphin settings works. But you will have all other games at 4.3. Setting 4.3 through game.ini doesnt have the same effect. Dont know why this never been fixed. |