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Melee Audio Issues [SOLVED] - Printable Version

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+--- Thread: Melee Audio Issues [SOLVED] (/Thread-melee-audio-issues-solved)



Melee Audio Issues [SOLVED] - shangry - 08-02-2015

I get a rhythmic popping sound in just my right headphone while attempting to play Melee. I've tried on each graphic backend and each audio backend (with each HLE/LLE option as well), no dice. I even tried playing with completely native settings, and nothing happened.
Running Windows 10, but never tried playing this in 8.1 so I don't know if that's the issue or not.
My headphones are USB. I'm also using the Mayflash adapter in direct connect Wii U mode.
I have tried this in both the latest build of Dolphin and Ishiiruka, both wield the same exact results.
Worst case I can always play on my Wii, but I don't want to set it up and loop cords around and everything right now. Way too much of a hassle for what could potentially be an easy fix.
Haven't tried not using my headphones yet, but I have tried playing the game with and without the adapter, same results across the board.
I also have an Avermedia Live Gamer Portable and an external hard drive plugged into the USB 3.0 slots. In the 2.0 slots are my keyboard/mouse, headphones (Gold Wireless Sony), and the gamecube adapter.
No other games I own have this issue.
Any ideas?

EDIT: I solved the issue. See my third post.


RE: Melee Audio Issues - shangry - 08-03-2015

Bump.... Tongue anyone found a fix? because this is absolutely terrible.
Just tested without my headphones plugged in, same results.


RE: Melee Audio Issues - shangry - 08-04-2015

Well I'm guessing this in an impossible fix. It probably has something to do with my computer Tongue audio doesn't even pop on my phone.

I FIGURED IT OUT! It's an issue with the Gecko code "unrestricted pause camera" that makes the audio pop. No idea why it does that, but there you have it.