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Trying to find a way to set Gamecube controller input to be discarded conditionally? - Printable Version +- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Dolphin Emulator Discussion and Support (https://forums.dolphin-emu.org/Forum-dolphin-emulator-discussion-and-support) +--- Forum: Controllers (https://forums.dolphin-emu.org/Forum-controllers) +--- Thread: Trying to find a way to set Gamecube controller input to be discarded conditionally? (/Thread-trying-to-find-a-way-to-set-gamecube-controller-input-to-be-discarded-conditionally) |
Trying to find a way to set Gamecube controller input to be discarded conditionally? - Malurth - 07-27-2015 Here's the deal: I want to configure my GCN controller such that the L button effectively only sends button presses, and ignores the button's input if it remains held down. So something like if the button depression is over a certain threshold for a long enough time, stop sending input from that button until it resets back to neutral. Does anyone know of a way I might achieve this? I'm sure there are plenty of possible ways of doing this, but short of coding a custom driver I don't have much in the way of ideas at the moment. It would be really useful for me. I'm using the Gamecube controller adapter direct connect feature, by the way. |