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Dolphin exe Crash - Printable Version

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+--- Thread: Dolphin exe Crash (/Thread-dolphin-exe-crash)

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RE: Dolphin exe Crash - Rednamoc - 03-31-2015

(03-31-2015, 12:08 PM)TehGuy Wrote:
(03-31-2015, 10:01 AM)Rednamoc Wrote: The Direct 3D really helped with the graphics but it is till very laggy, in 4.0.2 to switch efb to ram it was under hacks in the graphics section, But i dont see it in this version of dolphin. Thanks again for the help

I think it's called Store EFB Copies to Texture Only now; believe you have to uncheck it

Hi, and thanks for the help. That one is unchecked, version 4.0-5952 seems to have the same options as 4.0.2 but is just a lot slower.


RE: Dolphin exe Crash - NKF98 - 03-31-2015

Well, I'm glad I could help, but I'm confused as to why an older build runs that game faster...I might have to investigate


RE: Dolphin exe Crash - Rednamoc - 03-31-2015

(03-31-2015, 12:21 PM)NKF98 Wrote: Well, I'm glad I could help, but I'm confused as to why an older build runs that game faster...I might have to investigate

Yeah it seems odd. To give a rough understanding, Just entering the game has the lag count of 2 on 4.0.2 but like 200 and something on the 4.0-5952. My guess would be a difference of settings but they seem the same to me


RE: Dolphin exe Crash - NKF98 - 03-31-2015

Settings should transfer over, so unless you changed something that wouldn't be it.


RE: Dolphin exe Crash - Rednamoc - 03-31-2015

(03-31-2015, 12:45 PM)NKF98 Wrote: Settings should transfer over, so unless you changed something that wouldn't be it.

I haven't, and havent been able to figure it out. If you think of anything, let me know please.


RE: Dolphin exe Crash - kirbypuff - 03-31-2015

(03-31-2015, 02:36 PM)Rednamoc Wrote: Core i3-2348M with Intel HD Graphics

Your integrated GPU (Intel HD Graphics) is too weak.
The latest dev. builds (4.0-xxxx) use the GPU for BBox (Bounding Box) processing. Dolphin 4.0.2 uses the CPU.

Try the latest custom build of Dolphin (Ishiiruka v325):
https://forums.dolphin-emu.org/Thread-unofficial-ishiiruka-dolphin-custom-version
Choose the Direct3D11 backend and set the Boundng Box processing slider to "CPU" in the graphics settings.


RE: Dolphin exe Crash - Rednamoc - 04-01-2015

(03-31-2015, 09:26 PM)kirbypuff Wrote:
(03-31-2015, 02:36 PM)Rednamoc Wrote: Core i3-2348M with Intel HD Graphics

Your integrated GPU (Intel HD Graphics) is too weak.
The latest dev. builds (4.0-xxxx) use the GPU for BBox (Bounding Box) processing.
4.0.2 uses the CPU.

Try the latest custom build of Dolphin (Ishiiruka v325):
https://forums.dolphin-emu.org/Thread-unofficial-ishiiruka-dolphin-custom-version
Use the Direct3D11 backend and set the Boundng Box processing to "CPU" in the D3D11 graphics settings.

Will do, thanks!


RE: Dolphin exe Crash - Rednamoc - 04-01-2015

So everything is working well now, however my game is stopping at the point where the puni's blow up the hornets nest. Ill try posting the picture


RE: Dolphin exe Crash - Rednamoc - 04-01-2015

This picture


RE: Dolphin exe Crash - NKF98 - 04-01-2015

Stopping as in freezing or crashing? Which build are you using, the old or the new?