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Action Replay with Gamecube games? - Printable Version +- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Dolphin Emulator Discussion and Support (https://forums.dolphin-emu.org/Forum-dolphin-emulator-discussion-and-support) +--- Forum: Support (https://forums.dolphin-emu.org/Forum-support) +--- Thread: Action Replay with Gamecube games? (/Thread-action-replay-with-gamecube-games) Pages:
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RE: Action Replay with Gamecube games? - someguy99 - 08-28-2009 Oh, whatever , it hadnt saved the settings. Did it again and it worked. Thank you! PS. Hmm, wheres the pokedex in this game
RE: Action Replay with Gamecube games? - hansenderek - 08-28-2009 lol idk..havent played tht game before lol RE: Action Replay with Gamecube games? - someguy99 - 08-28-2009 Dont. Its crap... RE: Action Replay with Gamecube games? - hansenderek - 08-28-2009 lol then why did you get it?? lol ![]() get metroid prime games theyre awesome...lol RE: Action Replay with Gamecube games? - cmccmc - 08-28-2009 actually it's my second favorite pokemon game. only one better is xd RE: Action Replay with Gamecube games? - hansenderek - 08-28-2009 XD doesnt work with dolphin...i had it before my laptop was formatted and yea...it never worked at all...does it work now??? jw RE: Action Replay with Gamecube games? - someguy99 - 08-28-2009 Because it has 3d pokemon models that you can view in pokedex in 3d. Probably the best reference for artists. ANYONE HAS A SAVEFILE for this? I dont remember when u get a pokedex and i cant pass it cause it freezes in the 1st battle (cant be avoided)... PS. Red and Blue are the best. RE: Action Replay with Gamecube games? - someguy99 - 08-28-2009 So does anyone have a save for this? RE: Action Replay with Gamecube games? - omegadox - 08-28-2009 (08-28-2009, 05:17 AM)hansenderek Wrote: XD doesnt work with dolphin...i had it before my laptop was formatted and yea...it never worked at all...does it work now??? jw Game will run now with my GFX FIFO hack but will randomly hang from a CPU-GPU desync, it seems these games have problems with system timing, it is like the game writes to fast to the GFX FIFO (possibly overwriting queued data on the FIFO buffer) due to hacky timing emulation possibly. RE: Action Replay with Gamecube games? - newguy02 - 01-08-2010 I posted this in another thread but I feel it bears repeating here: Ok, listen. I know this thread is old but I have been searching for an answer to a similar question as this guy's for the past few days (since I first discovered Dolphin). I think the entire AR Code system for Dolphin needs to be rewritten. Completely and preferably by a professional. I thought at first this was just a problem with Paper Mario: TTYD for GC, but apparently this is for many games as I have read. The Master Code IS needed for some games. I don't know why some of you haven't come across this, but even without the Master Code, the AR for Dolphin only recognizes a small percentage of codes. The majority of them DO NOT WORK WITHOUT THE MASTER CODE regardless of your views that Dolphin does not need them. I have tried several different versions of Dolphin ranging from very early to the latest. Same game, same problem. So I suggest you reimplement the way Dolphin reads the master code, rewrite it, or whatever has to be done, but until then, don't tell people that the Master Code isn't needed because that is obviously false. Thank you for time, but I think this program needs a bit more work. |