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Super Mario Galaxy on 4670k - Printable Version

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+--- Thread: Super Mario Galaxy on 4670k (/Thread-super-mario-galaxy-on-4670k)



Super Mario Galaxy on 4670k - aaronao - 12-03-2014

Hey I have a 4670k. Haven't OCed it yet. it runs mario galaxy at around 55-60fps with drops to 45 fps when starting up and when in the place where you select worlds.

is this normal os is there a way to speed this up a bit more please?

Before I remember it running SMG flawlessly before I had to do a system restore. Since then I've reformatted and everything seems back to normal but i feel this is slightly sluggish.


RE: Super Mario Galaxy on 4670k - JMC47 - 12-03-2014

Try using OpenGL + HLE audio?


RE: Super Mario Galaxy on 4670k - aaronao - 12-03-2014

i went to 3.5 and it ran perfectly.


i guess 4.0 is causing me to lose some performance. i've overlocked now to 4.0ghz and it seems to run perfectly on dolphin 4.0.


RE: Super Mario Galaxy on 4670k - Xtreme2damax - 12-03-2014

On your system dev builds with HLE + OGL or D3D should run much better outperforming v3.5 with D3D/OGL even with AMD hardware. Something is not right with either your Dolphin settings or your system. In comparison I have a first gen i7 and GTX460 and can run SMG/SMG2 at over 100fps with IR @ 1x, with IR on max I can generally maintain full speed. Most games incl. SMG/SMG2 should be a breeze for you to run and I reckon perform on par or better w/o overclocking than on my system if your processor is a Haswell.

Also note since you are using v3.5 now you are relinquishing your right to support should you run into bugs/issues that may have been addressed in later builds.

You probably should provide more information about your system and the settings you use for Dolphin.


RE: Super Mario Galaxy on 4670k - admin89 - 12-03-2014

Quote:is this normal os is there a way to speed this up a bit more please?
No ,it's weird
Some people can play that game full speed with a CPU that is 2 times weaker than yours
Stay away from stable 4.0.2 . It's old and slow . Get the latest Dolphin (4.0-4441 atm)


RE: Super Mario Galaxy on 4670k - degasus - 12-05-2014

aaronao: Keep care about your GPU clocks. Your driver may detect dolphin wrong and clock to idle state. Maybe it's required to enforce the performance mode within the driver.


RE: Super Mario Galaxy on 4670k - Link_to_the_past - 12-05-2014

(12-05-2014, 01:44 AM)degasus Wrote: aaronao: Keep care about your GPU clocks. Your driver may detect dolphin wrong and clock to idle state. Maybe it's required to enforce the performance mode within the driver.

Degasus i think that this issue is getting worse as time goes by, if it is not possible to fix it from within dolphin is there any way to make the info about it more apparent in the site? Currently a lot of people think that high performance mode is needed only for a laptop which is false (i have heard this too many times). Probably make separate issues in the faq and not bound those two together.