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Xbox Controller support missing from Dev build - Printable Version

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+--- Thread: Xbox Controller support missing from Dev build (/Thread-xbox-controller-support-missing-from-dev-build)



Xbox Controller support missing from Dev build - whoareyouagain - 11-23-2014

Hello. I am having an issue with the current dev build (4250). There is no Xbox One support for the current build. SDL/0/Controller (Xbox One For Window) is no longer in the dropdown list for GCPad and WiiMote. The stable build which I have also, 4.0.2, is showing SDL/0/Controller (Xbox One For Window) in the list and working great. Is there any issue with Xbox One controller for the dev build?

Also If I use the XInput/0/Gamepad option in the dev build, the dead zone is sightly off the center, more of the southeastern off the mark.

Edit: Made some corrections.


RE: Xbox Controller support missing from Dev build - JMC47 - 11-25-2014

I think SDL was disabled on the windows builds because it was causing tons of problems. The fact the deadzone is off center means that you should probably recalibrate the controller. IF that doesn't help, try posting an image of the GCPad window.


RE: Xbox Controller support missing from Dev build - shuffle2 - 11-25-2014

SDL would just use XInput....


RE: Xbox Controller support missing from Dev build - mbc07 - 11-25-2014

Assuming your DirectX Runtimes are updated and that you're using the official Microsoft drivers for Xbox One Controller, you should see "XInput/0/Controller (Xbox One For Windows)" or something like that in the list...