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Actual motion emulation such as tilt etc - Printable Version +- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Dolphin Emulator Discussion and Support (https://forums.dolphin-emu.org/Forum-dolphin-emulator-discussion-and-support) +--- Forum: Controllers (https://forums.dolphin-emu.org/Forum-controllers) +--- Thread: Actual motion emulation such as tilt etc (/Thread-actual-motion-emulation-such-as-tilt-etc) |
Actual motion emulation such as tilt etc - ZeReLioN - 11-14-2014 Hi. I'm currently using a Dual Shock 4 controller with Dolphin that basically disguises it as a 360 controller. Anyway, how do you actually emulate/configure tilting through tilting your own controller like this guy is showing? https://www.youtube.com/watch?v=jmAyWe8HUZU He is doing it with a DS3 so I'm assuming it's possible with a DS4. Cheers. RE: Actual motion emulation such as tilt etc - ZeReLioN - 11-16-2014 (11-16-2014, 11:31 AM)inathan007 Wrote: I guess you're using MotionInJoy, but on the 360 mode. You should be using the DS3 option so that your computer recognizes the extra axis (tilts) as sticks. Then, you can assign each tilt to a stick on the dolphin Wiimote settings. Hmm I'm not using this MotionInJoy. Not sure what that is. I am using a Dual Shock 4 controller with DS4Windows that basically disguises it as a 360 controller - emulating a 360 controller so to speak. The guy in the video I linked is using a Dual Shock 3 and I'm guessing I would be able to achieve the same results on a Dual Shock 4. Is MotionInJoy the program I need to add? |