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F-Zero GX OpenGL shader cache size - Printable Version +- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Dolphin Emulator Discussion and Support (https://forums.dolphin-emu.org/Forum-dolphin-emulator-discussion-and-support) +--- Forum: Support (https://forums.dolphin-emu.org/Forum-support) +--- Thread: F-Zero GX OpenGL shader cache size (/Thread-f-zero-gx-opengl-shader-cache-size) |
F-Zero GX OpenGL shader cache size - DoubleD - 11-07-2014 Why is the OpenGL shader cache for F-Zero GX so big? It's over 5 GB while the D3D11 shader cache for that same game is less than 300 KB. Is this normal? I am currently using version 4.0.4061 and every time I start or stop this particular game while running in OpenGL, it hangs for a couple minutes with increased disk activity and RAM usage. If I delete the shader cache (Documents\Dolphin Emulator\ShaderCache\ogl-GFZE01-shaders.cache), the game starts up quickly, but when I stop it, Dolphin freezes again for a couple minutes and writes a 4 GB+ shader cache file before stopping the game. The D3D backend works fine but I prefer to use OpenGL for this game because it is faster. This doesn't occur with any other game that I play, only F-Zero GX. It also happens with these older versions that I've tried: 4.0.4053, 4.0.3956, 4.0.3691, 4.0.3644. Anybody else experiencing this issue? RE: F-Zero GX OpenGL shader cache size - JMC47 - 11-07-2014 There's some kind of bug. Please report this, can confirm. RE: F-Zero GX OpenGL shader cache size - DoubleD - 11-07-2014 (11-07-2014, 07:55 AM)JMC47 Wrote: There's some kind of bug. Please report this, can confirm. How/Where do you report bugs? RE: F-Zero GX OpenGL shader cache size - DJBarry004 - 11-07-2014 In Google Code, I guess. RE: F-Zero GX OpenGL shader cache size - Pringo - 11-07-2014 (11-07-2014, 08:44 AM)DoubleD Wrote:(11-07-2014, 07:55 AM)JMC47 Wrote: There's some kind of bug. Please report this, can confirm. Here: https://code.google.com/p/dolphin-emu/issues/list Make a new issue and fill out the form. RE: F-Zero GX OpenGL shader cache size - DoubleD - 11-07-2014 Thanks everybody. Issue reported. |