![]() |
|
Per-Pixel Lighting - Graphical Glitches - Printable Version +- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Dolphin Emulator Discussion and Support (https://forums.dolphin-emu.org/Forum-dolphin-emulator-discussion-and-support) +--- Forum: Support (https://forums.dolphin-emu.org/Forum-support) +--- Thread: Per-Pixel Lighting - Graphical Glitches (/Thread-per-pixel-lighting-graphical-glitches) |
Per-Pixel Lighting - Graphical Glitches - Roynerer - 10-25-2014 I've toggled through every possible combination of settings available and have discovered that when I enable 'Per-Pixel Lighting', THIS happens: http://i.imgur.com/4CvZBwD.png It's all wonky in-game too, a bunch of textures and lighting appear to be disabled with this feature enabled; it's worse when using the D3D video backend however, OpenGL isn't so bad but glitches are still present. This happens only in the more recent revisions too, the last revision I was using was 4.0-3169 and nothing like this ever happened under either backend. It doesn't happen on just Project M either, it's on EVERYTHING. Thank you for any help! RE: Per-Pixel Lighting - Graphical Glitches - JMC47 - 10-25-2014 try to find the exact build behavior changed. Thanks! RE: Per-Pixel Lighting - Graphical Glitches - Roynerer - 10-25-2014 (10-25-2014, 02:20 AM)JMC47 Wrote: try to find the exact build behavior changed. Thanks! The exact build where this starts is 4.0-3794 RE: Per-Pixel Lighting - Graphical Glitches - JMC47 - 10-26-2014 Yeah, there's a Pull Request to fix it. Thanks for all the reports! |