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Per-Pixel Lighting - Graphical Glitches - Printable Version

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+--- Thread: Per-Pixel Lighting - Graphical Glitches (/Thread-per-pixel-lighting-graphical-glitches)



Per-Pixel Lighting - Graphical Glitches - Roynerer - 10-25-2014

I've toggled through every possible combination of settings available and have discovered that when I enable 'Per-Pixel Lighting', THIS happens: http://i.imgur.com/4CvZBwD.png

It's all wonky in-game too, a bunch of textures and lighting appear to be disabled with this feature enabled; it's worse when using the D3D video backend however, OpenGL isn't so bad but glitches are still present.

This happens only in the more recent revisions too, the last revision I was using was 4.0-3169 and nothing like this ever happened under either backend.
It doesn't happen on just Project M either, it's on EVERYTHING.

Thank you for any help!


RE: Per-Pixel Lighting - Graphical Glitches - JMC47 - 10-25-2014

try to find the exact build behavior changed. Thanks!


RE: Per-Pixel Lighting - Graphical Glitches - Roynerer - 10-25-2014

(10-25-2014, 02:20 AM)JMC47 Wrote: try to find the exact build behavior changed. Thanks!

The exact build where this starts is 4.0-3794


RE: Per-Pixel Lighting - Graphical Glitches - JMC47 - 10-26-2014

Yeah, there's a Pull Request to fix it. Thanks for all the reports!