Dolphin, the GameCube and Wii emulator - Forums
Screen tearing with V-sync on... (OPENGL) - Printable Version

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+--- Thread: Screen tearing with V-sync on... (OPENGL) (/Thread-screen-tearing-with-v-sync-on-opengl)



Screen tearing with V-sync on... (OPENGL) - walfo1 - 10-02-2014

I use OpenGL over Directx11 due to the amazing performance boost on Metroid Prime, however, V-sync has randomly stopped working now via openGL, and it's really frustrating. The revision is 4.0-3482. I've tried to force V-sync via Nvidia Control Panel... stuff like that. Seems that an older revision such as 4.0-3334 seems to work. Could it be that there are conflicts when there are two Dolphin.exe files installed at the same time? I don't know... I'd love solutions though.

Also tried shutting down, restarting... cannot find a solution.


Specs are: Intel i7-4700MQ with Nvidia GTX 765M, 8GB Ram DDR5. Thanks in advance and let me know if I've missed any information


RE: Screen tearing with V-sync on... (OPENGL) - KHg8m3r - 10-02-2014

Are you using your Intel GPU, or using high performance Nvidia?


RE: Screen tearing with V-sync on... (OPENGL) - walfo1 - 10-02-2014

(10-02-2014, 03:31 AM)KHg8m3r Wrote: Are you using your Intel GPU, or using high performance Nvidia?

High-performance Nvidia.


RE: Screen tearing with V-sync on... (OPENGL) - cdoublejj - 10-02-2014

What does high performance nvidia mean? just a high end card? has the issue been reproduced on lower end cards?


RE: Screen tearing with V-sync on... (OPENGL) - KHg8m3r - 10-03-2014

High performance Nvidia is a thing for laptops with switchable graphics. You have the chance to run any program with either the Intel HD iGPU, or run it with the faster Nvidia GPU.

@walfo1: we've been talking it over on this thread if you want to read more: https://forums.dolphin-emu.org/Thread-opengl-screen-tearing
Right-click on Dolphin and run it with the Intel HD iGPU (you may need to lower your IR/AA or something) and see if you're getting screen tearing. Cause when we tested that, there was no screen tearing on the Intel HD. We think there's a bug in the Nvidia OpenGL that has issues with screen tearing.