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Segmentation fault when loading an iso the second time - Printable Version

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Segmentation fault when loading an iso the second time - pur3 - 09-29-2014

I'm using 4.0-648 so I can play smash bros online, but it crashes with a segmentation fault when I run something a second time. So it would run fine the first time, then if i switch to another game or restart it, it crashes.
This is what it say when it crashes.

Code:
: CreateFromDirectory: error opening /home/luke/.dolphin-emu/Wii/title/00000001/00000002/content/title.tmd
15:58:846 /home/luke/dolphin/Source/Core/DiscIO/Src/NANDContentLoader.cpp:216 W[DIO]: CreateFromDirectory: error opening /home/luke/.dolphin-emu/Wii/title/00000001/00000002/content/title.tmd
16:01:393 /home/luke/dolphin/Source/Core/Core/Src/ConfigManager.cpp:139 N[BOOT]: Saving settings to /home/luke/.dolphin-emu/Config/Dolphin.ini
16:01:507 /home/luke/dolphin/Source/Core/DolphinWX/Src/GLInterface/GLX.cpp:88 N[Video]: glX-Version 1.4
16:01:508 /home/luke/dolphin/Source/Core/DolphinWX/Src/GLInterface/GLX.cpp:110 N[Video]: Got double buffered visual!
16:01:757 /home/luke/dolphin/Source/Core/Core/Src/Boot/Boot.cpp:196 N[BOOT]: Booting /media/backup1/games/Gamecube + Wii Games/Super Smash Bros. Melee (v1.02).iso
16:01:821 /home/luke/dolphin/Source/Core/Core/Src/HLE/HLE_OS.cpp:43 N[OSREPORT]: 81200308->81300000| Apploader Initialized.  $Revision: 27 $.
16:01:821 /home/luke/dolphin/Source/Core/Core/Src/HLE/HLE_OS.cpp:43 N[OSREPORT]: 81200324->81300000| This Apploader built Nov 14 2001 02:04:39
16:02:082 /home/luke/dolphin/Source/Core/AudioCommon/Src/AlsaSoundStream.cpp:170 N[Audio]: ALSA gave us a 8192 sample "hardware" buffer with 8 periods. Will send 1024 samples per fragments.

16:02:082 /home/luke/dolphin/Source/Core/AudioCommon/Src/AlsaSoundStream.cpp:201 N[Audio]: ALSA successfully initialized.

16:02:082 /home/luke/dolphin/Source/Core/Core/Src/HW/EXI_DeviceIPL.cpp:284 N[OSREPORT]:
16:02:083 /home/luke/dolphin/Source/Core/Core/Src/HW/EXI_DeviceIPL.cpp:284 N[OSREPORT]: Dolphin OS $Revision: 47 $.
16:02:083 /home/luke/dolphin/Source/Core/Core/Src/HW/EXI_DeviceIPL.cpp:284 N[OSREPORT]: Kernel built : Nov 12 2001 01:46:17
16:02:083 /home/luke/dolphin/Source/Core/Core/Src/HW/EXI_DeviceIPL.cpp:284 N[OSREPORT]: Console Type : Development HW3
16:02:083 /home/luke/dolphin/Source/Core/Core/Src/HW/EXI_DeviceIPL.cpp:284 N[OSREPORT]: Memory 24 MB
16:02:084 /home/luke/dolphin/Source/Core/Core/Src/HW/EXI_DeviceIPL.cpp:284 N[OSREPORT]: Arena : 0x804eec00 - 0x817f8ac0
16:02:093 /home/luke/dolphin/Source/Core/Core/Src/HW/EXI_DeviceIPL.cpp:284 N[OSREPORT]: app booted from bootrom
16:02:927 /home/luke/dolphin/Source/Core/Core/Src/HW/EXI_DeviceIPL.cpp:284 N[OSREPORT]: # ---------------------------------------------
16:02:927 /home/luke/dolphin/Source/Core/Core/Src/HW/EXI_DeviceIPL.cpp:284 N[OSREPORT]: #    Super Smash Bros. Melee
16:02:927 /home/luke/dolphin/Source/Core/Core/Src/HW/EXI_DeviceIPL.cpp:284 N[OSREPORT]: #
16:02:927 /home/luke/dolphin/Source/Core/Core/Src/HW/EXI_DeviceIPL.cpp:284 N[OSREPORT]: # Distribution 1
16:02:928 /home/luke/dolphin/Source/Core/Core/Src/HW/EXI_DeviceIPL.cpp:284 N[OSREPORT]: # Language 1
16:02:928 /home/luke/dolphin/Source/Core/Core/Src/HW/EXI_DeviceIPL.cpp:284 N[OSREPORT]: # DbLevel 0
16:02:928 /home/luke/dolphin/Source/Core/Core/Src/HW/EXI_DeviceIPL.cpp:284 N[OSREPORT]: # Arena Size 19 MB
16:02:928 /home/luke/dolphin/Source/Core/Core/Src/HW/EXI_DeviceIPL.cpp:284 N[OSREPORT]: # ARAM Free Size 9 MB
16:02:928 /home/luke/dolphin/Source/Core/Core/Src/HW/EXI_DeviceIPL.cpp:284 N[OSREPORT]: # DATE Feb 13 2002  TIME 22:06:27
16:02:929 /home/luke/dolphin/Source/Core/Core/Src/HW/EXI_DeviceIPL.cpp:284 N[OSREPORT]: # GC Calendar Year 2014 Month 9 Day 28
16:02:929 /home/luke/dolphin/Source/Core/Core/Src/HW/EXI_DeviceIPL.cpp:284 N[OSREPORT]: #             Hour 15 Min 16 Sec 1
16:02:929 /home/luke/dolphin/Source/Core/Core/Src/HW/EXI_DeviceIPL.cpp:284 N[OSREPORT]: #
16:02:929 /home/luke/dolphin/Source/Core/Core/Src/HW/EXI_DeviceIPL.cpp:284 N[OSREPORT]:
16:32:297 /home/luke/dolphin/Source/Core/Core/Src/ConfigManager.cpp:139 N[BOOT]: Saving settings to /home/luke/.dolphin-emu/Config/Dolphin.ini
16:32:420 /home/luke/dolphin/Source/Core/DolphinWX/Src/GLInterface/GLX.cpp:88 N[Video]: glX-Version 1.4
16:32:421 /home/luke/dolphin/Source/Core/DolphinWX/Src/GLInterface/GLX.cpp:110 N[Video]: Got double buffered visual!
Segmentation fault (core dumped)



RE: Segmentation fault when loading an iso the second time - JMC47 - 09-29-2014

Use the latest development builds if you want less bugs.


RE: Segmentation fault when loading an iso the second time - Qaazavaca Qaanic - 09-29-2014

That's a dc-netplay build. The original author should've been more specific, but there's no master 4.0-648, but there definitely is a dc-netplay 648.

Were the branch improvements ever incorporated to master?


RE: Segmentation fault when loading an iso the second time - JMC47 - 09-29-2014

There is a PR that accomplishes Dualcore Netplay, but it's not merged.


RE: Segmentation fault when loading an iso the second time - Qaazavaca Qaanic - 09-29-2014

Just about an hour ago, GPU determinism was merged. Is that equivalent to the dc-netplay branch?


RE: Segmentation fault when loading an iso the second time - JMC47 - 09-29-2014

It's part of it. It lets you play Dualcore on Netplay. It doesn't have a lot of the special features of DC-netplay yet, though.