Dolphin, the GameCube and Wii emulator - Forums
Lock up at start - Printable Version

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Lock up at start - kleidophoros - 09-21-2014

Hi
I have tried 4.0-3317-x64, 4.0-3319-x64, 4.0-3325-x64 and 4.0-3327-x64; they all lock up right after booting games (tried Animal Crossing, Eternal Darkness, Fire Emblem).
Game locks up and when I try to stop emulation dolphin.exe stops responding.
Then went back and tried 4.0.2, runs better yet with random crashes.
System:
Vaio laptop; Windows 8, i3 3227U @1.9 ghz, 4gb ram, geforce gt 740M.


RE: Lock up at start - DJBarry004 - 09-21-2014

Even if those games run, I wouldn´t expect full speed with ultra-low voltage CPUs. Anyway, get the MD5 hashes of all your titles and compare them against hashes found in GameTDB and Redump (in other words, make sure your games aren´t corrupt).


RE: Lock up at start - kleidophoros - 09-21-2014

Just checked Eternal Darkness; crc32 matches, good dump.

Log I just got from 4.0-3327-x64 and eternal darkness if it's any help.


And animal Crossing log



RE: Lock up at start - DJBarry004 - 09-21-2014

They are not. Note the HLE messages on the two logs, they are errors. And those errors appear if the dump is corrupt.

Again, check the MD5 hash, not the CRC.


RE: Lock up at start - kleidophoros - 09-21-2014

Eternal Darkness MD5 value matches theone in redump database.
c784fa979dec9f2c38259b878138fda5

Anyway 4.0.2 runs the game but not 4.0-3327 so I don't think this is a dump issue.


RE: Lock up at start - JMC47 - 09-21-2014

It should be fixed in a PR, don't know if it's merged yet. Try updating every day until it's fixed, known issues don't last long.


RE: Lock up at start - kleidophoros - 09-21-2014

Okay, thanks. What's the known issue exactly?


RE: Lock up at start - JMC47 - 09-21-2014

Are you using JITIL? That got broken again, I think that's probably the issue. IF not, then I may have misguessed.


RE: Lock up at start - kleidophoros - 09-21-2014

No, it's set to JIT.


RE: Lock up at start - JMC47 - 09-21-2014

I'm unable to reproduce, find the exact build where the behavior changed. I even tried the games you said.