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Dolphin crash to desktop, builds 4.0-3271 to 4.0-3279 - Printable Version

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+--- Thread: Dolphin crash to desktop, builds 4.0-3271 to 4.0-3279 (/Thread-dolphin-crash-to-desktop-builds-4-0-3271-to-4-0-3279)

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Dolphin crash to desktop, builds 4.0-3271 to 4.0-3279 - wolfpack122 - 09-18-2014

Starting with build 4.0-3271, Dolphin crashes after playing for 1 to 10 minutes using the JIT recompiler.

Game: Arc Rise Fantasia
Builds tested: 4.0-3271, 4.0-3273, 4.0-3275, 4.0-3277, 4.0-3279
Last working build: 4.0-3260

I simply launch the game then load a save, go into a couple of random battles and then Dolphin crashes.


RE: Dolphin crash to desktop, builds 4.0-3271 to 4.0-3279 - JMC47 - 09-19-2014

If you're familiar with Dolphin's inis, can you try disabling fastmem and see if it still crashes?


RE: Dolphin crash to desktop, builds 4.0-3271 to 4.0-3279 - wolfpack122 - 09-19-2014

With Fastmem set to False build 4.0-3279 doesn't crash anymore.
I will continue testing it with Fastmem set to False for a few hours.


RE: Dolphin crash to desktop, builds 4.0-3271 to 4.0-3279 - JMC47 - 09-19-2014

It's the BLR optimization causing it. Thanks for bringing this to our attention.


RE: Dolphin crash to desktop, builds 4.0-3271 to 4.0-3279 - wolfpack122 - 09-19-2014

It's the least I could do.


RE: Dolphin crash to desktop, builds 4.0-3271 to 4.0-3279 - JMC47 - 09-19-2014

It is fixed now, thanks.


RE: Dolphin crash to desktop, builds 4.0-3271 to 4.0-3279 - talos91 - 09-20-2014

Just reporting, in the latest development version 4.0-3319 House of the dead overkill doesnt work after you start a game the screen goes black, seems to be a JIT problem but I am not sure.


RE: Dolphin crash to desktop, builds 4.0-3271 to 4.0-3279 - JMC47 - 09-20-2014

Can you find when this behavior started?


RE: Dolphin crash to desktop, builds 4.0-3271 to 4.0-3279 - talos91 - 09-20-2014

Ok I will test the other versions, but the game still works in 4.0.3283


RE: Dolphin crash to desktop, builds 4.0-3271 to 4.0-3279 - skid - 09-20-2014

talos91, let us know if this build fixes the issue in HOTD Overkill:

https://dl.dolphin-emu.org/prs/pr-1121-dolphin-latest-x64.7z

If it does, please add a comment stating that here:

https://github.com/dolphin-emu/dolphin/pull/1121