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Video/fmv rendered in small window - Printable Version +- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Dolphin Emulator Discussion and Support (https://forums.dolphin-emu.org/Forum-dolphin-emulator-discussion-and-support) +--- Forum: General Discussion (https://forums.dolphin-emu.org/Forum-general-discussion) +--- Thread: Video/fmv rendered in small window (/Thread-video-fmv-rendered-in-small-window) |
Video/fmv rendered in small window - ymo1965 - 09-03-2014 Hi There, I have noticed that some games do not start full screen or are in a smaller box with a thickish border around it. Eternal Darkness for example has video play after the intro text/speech and seems quite small. The games themselves do appear full screen when played, however wasn't sure if there was a setting for fmv. All I could see was the one resolution option which is already set to fullscreen. Is there a way to make video in .iso images play 16:9/full screen? TIA RE: Video/fmv rendered in small window - KHg8m3r - 09-03-2014 Hit Alt+Enter RE: Video/fmv rendered in small window - ymo1965 - 09-03-2014 (09-03-2014, 07:27 AM)KHg8m3r Wrote: Hit Alt+Enter Thanks for your reply, but that's if I am running in a window. The game is full screen but the video intros (before many games start) are small in size and do not take up the full screen. My bad. Didn't explain myself properly! :/ RE: Video/fmv rendered in small window - JMC47 - 09-03-2014 Try enabling RealXFB; or it could just be a bug in Dolphin. I know another game that does this too, where transition videos are way too small. RE: Video/fmv rendered in small window - KHg8m3r - 09-03-2014 I was going to ask if you're using the latest dev build, cause I remember SSBM intro did something similar in older revisions, but then I saw that you are..... RE: Video/fmv rendered in small window - Link_to_the_past - 09-03-2014 Well if a game video was made for 4/3 aspect ratio then it won't fill a 16/9 screen. Videos have their own resolutions too that can affect the portion of the screen that gets covered. You can't make a video wide screen unless it is already. RE: Video/fmv rendered in small window - tueidj - 09-03-2014 Eternal Darkness is kind of dumb, if you enable 16:9 in the settings (inside the game, not in Dolphin) it adds horizontal borders to the videos instead of removing the vertical borders. RE: Video/fmv rendered in small window - ymo1965 - 09-03-2014 (09-03-2014, 10:27 AM)tueidj Wrote: Eternal Darkness is kind of dumb, if you enable 16:9 in the settings (inside the game, not in Dolphin) it adds horizontal borders to the videos instead of removing the vertical borders. Yeh I noticed that as well. I am confused why setting widescreen in a game doesn't give the proper aspect when your running it on a widescreen monitor anyway. I realise what link_to_the_past is saying (and I realise the fmv is 4:3) but just making it fill the screen larger therefore reducing the size of the huge borders around it would help hugely. Just annoying that the game is stretched larger but the fmv isn't. Guess I'm just one of them folk that feel changes in scale from one to the other looks kind of silly/tacky ![]() (09-03-2014, 08:19 AM)KHg8m3r Wrote: I was going to ask if you're using the latest dev build, cause I remember SSBM intro did something similar in older revisions, but then I saw that you are..... I have both the stable version and an always 'updated' dev edition. RE: Video/fmv rendered in small window - tueidj - 09-03-2014 For Eternal Darkness it actually looks better if you set the game to 4:3 and use the widescreen hack instead. RE: Video/fmv rendered in small window - ymo1965 - 09-03-2014 (09-03-2014, 10:56 AM)tueidj Wrote: For Eternal Darkness it actually looks better if you set the game to 4:3 and use the widescreen hack instead. Must try that, thanks [UPDATE] Ok I tried your suggestion and not sure if I am doing something wrong because the 4:3 aspect is constant throughout. I am unsure what the widescreen hack actually does. I changed the settings and within the game (normal view) and still 4:3. Perhaps someone could clarify. Btw, I have tried this in the stable version only! |