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FPS Cap - Printable Version +- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Dolphin Emulator Discussion and Support (https://forums.dolphin-emu.org/Forum-dolphin-emulator-discussion-and-support) +--- Forum: Support (https://forums.dolphin-emu.org/Forum-support) +--- Thread: FPS Cap (/Thread-fps-cap) |
FPS Cap - hermanthecool - 08-11-2014 So on Resident Evil 2 it's capped at 30 fps all the time, V-SYNC is off, is there a way to uncap it with Dolphin or something? Thanks. EDIT-------- Problem solved, was using stable build and switched to latest Dev build and problems fixed. RE: FPS Cap - KHg8m3r - 08-11-2014 No, the game was designed to run on the console at that fps. Making it go higher will result it it running at 4x speed RE: FPS Cap - hermanthecool - 08-11-2014 (08-11-2014, 12:11 PM)KHg8m3r Wrote: No, the game was designed to run on the console at that fps. Making it go higher will result it it running at 4x speed The reason I need to is because if I lose 5 fps the game starts stuttering with the audio and it runs slow until fps goes up by 5 and is 30 again, i was thinking if i raised the fps by atleast 5 I could correct the problem RE: FPS Cap - KHg8m3r - 08-12-2014 Are you usng the latest dev builds? They're faster and more accurate than the stable 4.0.X builds RE: FPS Cap - hermanthecool - 08-12-2014 (08-12-2014, 12:53 AM)KHg8m3r Wrote: Are you usng the latest dev builds? They're faster and more accurate than the stable 4.0.X builds I'm actually using stable, I'll try the latest dev build RE: FPS Cap - hermanthecool - 08-12-2014 (08-12-2014, 08:38 AM)hermanthecool Wrote:(08-12-2014, 12:53 AM)KHg8m3r Wrote: Are you usng the latest dev builds? They're faster and more accurate than the stable 4.0.X builds Problem solved, was using stable build and switched to latest Dev build and problems fixed. Thanks |